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How do I get rid of this White Cloud as my Avatar?


ItalianTony
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First try Ctrl+alt+R (several times may be necesserary). See the fixes here and try them one by one until you are fixed.

Sometimes, when you log in, you will find yourself as a cloud, or ruthed. Or it may be that if you change clothes, they do not appear on you. This occurs as a result of a lack of communication between your computer and the SL servers.

A brief explanation. When you wear (non prim) clothing, the clothing textures are sent from SL server to your computer. There, the viewer layers the clothing textures onto your skin textures (a process known as baking) and then send the resultant textures back to the SL servers. The servers then send these textures to other avatars that might be in the region. If any one of these things don't work properly, the result is commonly called a bake failbake fails are what can leave your avatar looking like a cloud, or ruthed, or your clothing not visually changing when you change outfit.

NOTE: Bake fails occur on all SL viewers, not only Firestorm. In fact there are multiple SL JIRAs on this issue, like this one; this also documents cases where you seem fine but all other avatars remain grey. We would encourage our users to watch and comment on the jira link above. Hopefully if we get enough doing that LL will do something about bake fail.

In broad terms, bake fails occur when there is a communication problem. So solutions range from trying to force your avatar textures to bake again, to investigating and solving the cause of the communications issue.

NOTE: the RenderUnloadedAvatar debug setting is at best a band-aid solution; it will force your viewer to render an avatar using incomplete, possibly incorrect information, and works only for your viewer, not others. (Think about the name of the setting: render unloaded avatar. Meaning… draw the avatar even though it is not yet fully loaded by the viewer. So… it will be shown, partially, maybe nearly completely. Maybe not. Thus it is a “band aid” solution, not a fix.)

So in order to ensure that your avatar is really fixed please ensure that you have this disabled. Open the Advanced Menu (Ctrl-Alt-D if it not visible) and select Debug Settings. Type in RenderUnloadedAvatar and set to FALSE.

 http://wiki.phoenixviewer.com/fs_bake_fail

(These instructions come from the Phoenix/Firestorm team but work for all viewers. Just replace "firestorm" by secondlife" where needed. 

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First try Ctrl+alt+R (several times may be necesserary). See the fixes here and try them one by one until you are fixed.

Sometimes, when you log in, you will find yourself as a cloud, or ruthed. Or it may be that if you change clothes, they do not appear on you. This occurs as a result of a lack of communication between your computer and the SL servers.

A brief explanation. When you wear (non prim) clothing, the clothing textures are sent from SL server to your computer. There, the viewer layers the clothing textures onto your skin textures (a process known as baking) and then send the resultant textures back to the SL servers. The servers then send these textures to other avatars that might be in the region. If any one of these things don't work properly, the result is commonly called a bake failbake fails are what can leave your avatar looking like a cloud, or ruthed, or your clothing not visually changing when you change outfit.

NOTE: Bake fails occur on all SL viewers, not only Firestorm. In fact there are multiple SL JIRAs on this issue, like this one; this also documents cases where you seem fine but all other avatars remain grey. We would encourage our users to watch and comment on the jira link above. Hopefully if we get enough doing that LL will do something about bake fail.

In broad terms, bake fails occur when there is a communication problem. So solutions range from trying to force your avatar textures to bake again, to investigating and solving the cause of the communications issue.

NOTE: the RenderUnloadedAvatar debug setting is at best a band-aid solution; it will force your viewer to render an avatar using incomplete, possibly incorrect information, and works only for your viewer, not others. (Think about the name of the setting: render unloaded avatar. Meaning… draw the avatar even though it is not yet fully loaded by the viewer. So… it will be shown, partially, maybe nearly completely. Maybe not. Thus it is a “band aid” solution, not a fix.)

So in order to ensure that your avatar is really fixed please ensure that you have this disabled. Open the Advanced Menu (Ctrl-Alt-D if it not visible) and select Debug Settings. Type in RenderUnloadedAvatar and set to FALSE.

 http://wiki.phoenixviewer.com/fs_bake_fail

(These instructions come from the Phoenix/Firestorm team but work for all viewers. Just replace "firestorm" by secondlife" where needed. 

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