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How do i make a sphere rotate constantly?


Bedlam Ansome
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default{    state_entry()    {       //......(<x,y,z>,PI=3.1416,0=false);       //(<up/down,downleft,down right,left/right>,Spinerate,0.05=true);       //up++ down--       //......(vector,float,float);       llTargetOmega(<0,0,1>,PI/5,0.05);    }}

 cut and paste it work the //help to understand

 

And for everyone if that can help RAD..is PI

PI/2 =1.5708 =90 degre = PI BY TWO

PI =3.1416 =180 degre

3(PI/2)or 1 1/2 PI =4.7124 =270 degre

2PI =6.2832 = 360 =TWO PI

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