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Detect if you have been targeted by a script..


Dillon MacMoragh
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A "follower" doesn't even have to follow you.  You can write a simple script with llGetAgentList and llGetObjectDetails that wil tell you where anyone in the sim is, how fast they're moving, and the UUID of the root prim of the vehicle they are in, among other things --- all without needing to follow anyone or use a sensor.

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About the only time one would need to have a prim actually follow an avatar around any more, would be for a chat bug. These can be made too small to see even with highlight transparent, you're really stuck with sensors, area searches, and various viewer debug displays to find them at all.

lGetObjectDetails got rid if the need for proximity sensors to track targets, and llGetAgentList took away the need to use them for initial acquisition. llSetRegionPos, and predecessors like the WarpPos and PosJump hacks, made it possible to deliver earth shattering kabooms with no warning at all.

Remember too that common viewer features make avatar tracking, and dashing or teleporting to them, accessible to anyone.

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