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Circling Camera - vectors don't add up
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Question
MartinRJ Fayray
Hello,
I scripted an example for you.
Just put it into a new prim, then sit on the prim (press the Escape key if you don't see any change immediately, if the camera is still locked):
You can IM me with questions in-world.
ETA
I used the code from here:
https://wiki.secondlife.com/wiki/Rotation
https://wiki.secondlife.com/wiki/LlSetCameraParams
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