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Now creating realistic and otherwise raw terrain files


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I have a huge collection of data of actual places and have developed sufficient control to establish specific depths of water or heights of hills. From the very famous like Devils Tower in Wyoming to others that are not famous but have interesting or desirable traits, to invented flat ground with surrounding hills, to special geometry for mazes and other gaming.
Bartlett_001.png 
Merriam-Island-4_001.pngI-Grid_005.jpg

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Dragon, is there any way to export the values of the terrain you're terraforming? I know these are all just polygons, so those numbers have to live somewhere. Surely we should have access to those values if we own the parcel, right?

Cheers : ) i ( :

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