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BlackHeaven1983

My mesh is stretched after uploading it to SL

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Whenever I upload my meshes, they look fine in the preview window, but after rezzing them, they are stretched along the z-axis making them very tall. 

This isn't the worst thing in the world, i can always resize them after all...but if i upload a group of objects, then I have to resize and reposition each individual peice which can be very annoying.  Does anyone know what might be causing this problem?

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I wouldn't think the axis point wouldn't matter, but I'll try that.  And yes the units are set to metric.  Is there anything else that could cause the issue?  I always reset the xform, so i know it's not a transform modifier issue

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