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Where is the problem


Jumbomahmo
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I think you can only export a body shape that has your name as creator, but I'm not 100% sure.

For the clothes you need to add the missing bones to the dae file by hand.

From the wiki:

 

  • Once Collada .dae file is created, open it with any text editor (its an XML type text file), and find a string that looks like:

<Name_array id="DefaultClothingItemController-Joints-array" count="26">

Add whatever bones you didn't weight after the ones you did weight (which should be there). The importer has been requiring all the bones listed. That may also have been fixed, but to be sure list them all. Ones you actually use go first, then the rest in any order. Here is a full list:

mHipRight mKneeRight mAnkleRight mFootRight mToeRight mHipLeft mKneeLeft mAnkleLeft mFootLeft mToeLeft mPelvis mTorso mChest mNeck mHead mSkull mEyeRight mEyeLeft mCollarLeft mShoulderLeft mElbowLeft mWristLeft mCollarRight mShoulderRight mElbowRight mWristRight

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