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what is the proper way to use the Z offset feature during upload


Fizz Savira
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I was testing out the latest deformer project viewer, and was trying to solve a problem with my mesh avatar sinking into the ground by adjusting the Z offset during the mesh upload. No luck at all :(

So I'm wondering what the proper approach to making something with a Z offset is? Do I have to do something to the model armature?

Thanks!

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