Jump to content

what is the proper way to use the Z offset feature during upload


Fizz Savira
 Share

You are about to reply to a thread that has been inactive for 4190 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

I was testing out the latest deformer project viewer, and was trying to solve a problem with my mesh avatar sinking into the ground by adjusting the Z offset during the mesh upload. No luck at all :(

So I'm wondering what the proper approach to making something with a Z offset is? Do I have to do something to the model armature?

Thanks!

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 4190 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...