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How do I change permissions of textures and prims before selling a build?
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Question
AnthonyMann
I have just completed a large build of over 200 prims using full perm textures, scripts and sculpty maps.
Is there an easy way to set the whole object as Copy/Mod/NoTrans or do I have to go into each prim and set it there?
If it is Mod, will people be able to deconstruct the build and get the scripts and sculpty maps?
How do I avoid any legal tangles before I sell this thing on Marketplace?
Thanks in advance, I always get good advice and some nice tips here (and I notice it's usually the same group of people) :)
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