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From more than 24 hours I have a problem with downloading of my shape and clothes, please help me.


Dzeq
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Restarts and maintenances may have affected you. Try the fixes provided in this link. They come from Phoenix but work for all viewers.

Sometimes, when you log in, you will find yourself as a cloud, or ruthed. Or it may be that if you change clothes, they do not appear on you. This occurs as a result of a lack of communication between your computer and the SL severs.

A brief explanation. When you wear (non prim) clothing, the clothing textures are sent from SL server to your computer. There, the viewer layers the clothing textures onto your skin textures (a process known as baking) and then send the resultant textures back to the SL servers. The servers then send these textures to other avatars that might be in the region. If any one of these things don't work properly, the result is commonly called a bake fail; bake fails are what can leave your avatar looking like a cloud, or ruthed, or your clothing not visually changing when you change outfit.

http://wiki.phoenixviewer.com/doku.php?id=bake_fail

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Second Life had some issues last night with rezzing clothing layers, prims including hair and also mesh. Some would rez for me but most wouldn't. Like you I was half naked, no hair and shoeless but eventually got dressed by installing and using the latest LL viewer. Teleports were failing and I couldn't even log off and log in to different locations, ended up in same location every time. Just checked this morning and all seems back to normal so hopefully you will be ok now too.

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Long explanation: Rendering the avatar is a special case. It is a more complex process than rendering in the rest of Second Life. The idea with avatars is to save CPU cycles on users' computers and the SL servers. The idea requires your viewer to download all the textures that make up your avatar and its clothes; a shape, skin, top, pants, hair, and shoes textures. The viewer ‘bakes’ those into a single composite texture. You see your avatar render nice and sharp when that bake completes. Then your viewer uploads that composite texture for all to see. That saves others downloading all the individual textures and baking them. Your avatar goes blurry as it downloads and decompresses the composite texture you just uploaded and it becomes sharp when that process finishes. You are the only one that sees the double blurry for your avatar.

If that process hangs or fails there is a problem. Where it fails affects what you or others see.

You can try the old standby quick fixes for avatar rez problems:

  1. Change your active group or group tag.
  2. Press rebake (Ctrl-Alt-R) once a minute for 3 minutes.
  3. Change your bald.
  4. Change your shape.
  5. Move to another region and try 1 to 4 again.

When those fail, check your connection as it is the most likely problem: Troubleshoot Your #SL Connection

There is a longer explanation of the problem here: #SL Clouds, Grey, and Blurry Avatars.

More in depth fixes are here: Avatar Render Problems: Ghost Cloud Smoke Ball Ruth.

This whole avatar render process is changing now. It will still be some time before the process is replaced. So, we have to deal with it for now. But see: Second Life Changes Coming

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