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Sub-forums for Mesh. May Be helpful?


Dilbert Dilweg
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I think it would be nice to see sub forums attached to the mesh forum. Separating Mesh Texturing from the building and texturing forum . The 2 seem to be different monsters of their own. As well as ad a Rigging Subforum to mesh forum

 

Something Like

Mesh  (Discuss Modeling Practices)

   A). Texture/Baking/Unwrapping  (Discuss Texturing baking and unwrapping for mesh)

   B).  Rigging (Discuss rigging attachments for mesh)

 

 

I wonder if it would be more intuitive for residents to find help easier and not get confused with inworld building and texturing....

 

Just a thought :)

     

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If you are proposing everything going into either A or B, then that would exclude the entire area of building and optimising static mresh, LOD, physics etc. You would at least have to add an unrigged mesh category. Maybe © static mesh (design and and optimisation). On the other hand, if you mean A and B to be additional categories, that would be ok. I would be happy to see all rigging stuff separated off so that I don't have to read it.

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