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why is graphics showing no circles


Synthius Dod
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There are no real circles in SL, only polygons.  Your graphics card interpolates between vertices on the polygons to make them look smooth, but the smoothness will be less precise the farther you are far from the object and the lower your LOD setting.  You can set your volume LOD higher with a debug setting (RenderVolumeLODFactor) or, if you have a third party viewer like Firestorm, by using that viewer's quick LOD adjustment.  A value no higher than about 3.3 is best for most people.

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