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can i use photoshop to make any object or sculpties ?

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1) No problem with your question, you don't disturb, we all are always learning :)

2) No, you cannot create a complete sculpted object with Photoshop.

3) Software? See this wiki page and the links: http://wiki.secondlife.com/wiki/Sculpted_Prims:_3d_Software_Guide Easy to use? Well, all software needs a learning proccess, it's difficul to say if easy or difficult. Generally speaking, make sculpted objects is not easy, BUT some people learn quickly.

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1) No problem with your question, you don't disturb, we all are always learning :)

2) No, you cannot create a complete sculpted object with Photoshop.

3) Software? See this wiki page and the links: http://wiki.secondlife.com/wiki/Sculpted_Prims:_3d_Software_Guide Easy to use? Well, all software needs a learning proccess, it's difficul to say if easy or difficult. Generally speaking, make sculpted objects is not easy, BUT some people learn quickly.

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Sculpty Paint IS a very weird program.  I find that one easy way to make sculpties is with one of the in-world "sculpty generator" tools.  There are a couple of them available, and they both work the same way.  You rez ordinary prims by selecting them from the tool.  You resize and position them to form a model of the object you want to sculpt.  When your model is complete, you click "Generate" on the tool, and it makes a sculpt map from your model. 

Then you go to the tool's web site, download the sculpt map it has made, upload it to SL, and apply it to a new sculpted prim.

This method is good for any object that can be made from regular prims.  It's not so great for things with a very irregular, organic shape.  For that, consider these tools:

Rokuro.  This is a free program, and it is good for making things that are symmetrical about an axis of rotation, like a vase or a lathed table leg.

Blender.  This is also a free program.  It's a full 3D modeling application.  Unfortunately, I find Blender is nearly, but not quite, as non-intuitive as Sculpty Paint.  However, there are lots of tutorials out there for it.

Finally, consider using Mesh instead of sculpties.  Blender can also be used to create Mesh objects, but you can also use the free Google Sketchup program.  Sketchup is MUCH easier to learn than Blender, and it will export .dae Collada mesh files.  Mesh has the added advantage of being able to texture more precisely than sculpties.

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