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Server deploy causing timers to run fast?


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This week I've noticed a couple of 24-hour timers on my sim, Freedonia (main server channel) seemed to be firing an hour or so earlier than they're supposed to, and today a timer that has run reliably for several weeks, sending me a weekly report (and triggering a payment to someone), has fired 24 hours early, at midnight SLT Saturday (00.00 on Saturday morning) rather than Sunday.

This is unexpected behaviour, to say the least, since I'm normally worried about timers running slow than far too fast.   Was there anything in this week's deploy that might explain this?    

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It is quite possible that tweaks have been made to region idling in the last week that set this off, or that some other LL action did it, but do not expect LL to acknowledge responsibility for this as they are insisting SL is stable and running better than ever.

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