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Avatar plowing with pony avatar


Casandra Kumsung
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I got the script to work for the avatar pulling the plow. It is in the first prim so when you click it you get pony instead of sit.

Before I spend any more time is it possible for a avatar to "push" the plow. I assume this avatar is just going where the pony pulls the plow. I have a pose just bend over in holding the handles but not an animation .  I thought that just having the hands down and not locking the rest it could work.  It does if you just run it I can walk normally.  

I was thinking of pose balls but do not know how to make them to work my pony script it just freezes the avatar.  The only thing I can think that is close is the saddles.  One that the pony controls and the other that the rider controls but in that case the rider is sitting. 

I will use the same script for the push cart.   I could be used for pushing the plow (probally will sell that to) but do not know how to have two avatars one pushing the plow and the other pulling it. 

If it is not possible or behind me I will just sell the plow as a self propelled plow. The farmer can walk behind.

Thanks for your help in the past.

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What you describe is just a modified saddle script. (A variation of a vehicle script).

The plow has to be sat on first by the pony, which then appears to wear tha harness and have the plow behind them.

Then the plowman sits on the plow, and ends up standing behind the plow with hands on the handles. When not moving, it is a static pose.

When the pony moves, the plowman would be directed to do a custom walking animation, in the appropriate pose.

What you're probably not going to be able to do is turn a furrow of plowed earth. The plow won't appear to do any work.

Perhaps you could make a scripted prim object. laid in a trench, that would turn over as the plow passed, changing appearance from unbroken ground to a plowed furrow with earth raised on one or both sides? Maybe use the new pathfinding feature to force the moving pony down the length of the pre-laid furrow? Just some thoughts.

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Thanks.

I have not see the script for a saddle with two people sitting, so I do not know how they do it. Mine is no modify.   I tried a pose ball and cannot get the vehicle control to work in it.  Figureed I needed two pose balls like the saddle but not sure how to do it.    Does the farmer need to just sit on the plow or need a pose ball?  If he just sits how do I do the script to tell the difference a menu. I have done those.  Will try different things. At this point is it just a person pulling a plow, which is fine for a pony girl site.

I figured that I need to control the farmer as well with a walking animation, bent over holding the handles.  

The plow works fine now. I was not tinking of doing anything to the ground.  But it is a thought like the foot prints.  Using temporary prims that look like it was plowed up.

 

 

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