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Rotation of Animations Suddenly Askew


Deb Palmer
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We've had recent issues with furniture by different makers suddenly have the animation rotation off from what it should be.  For instance, an animation that previously had you laying on a sofa with your legs over the arm of it is now, your legs sticking out the back of the sofa.  When this happens, I've tried resetting scripts but that doesn't resolve it.  Curious enough, even though the ability to reposition the rotation is built into the objects, it no longer functions.  Any suggestions?

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What sort of animation system is it?  Does it rez poseballs?  It would help a lot to know what system we're talking about.

I'm surprised that resetting the scripts has no effect, since that should normally force it to re-read the configuration card(s) I assume it contains, thus making it re-read the preset rotations and offsets.

Have you linked it to anything, or relinked it?  If the root prim isn't oriented as it was when the set was initially configured, that would explain a lot.   But otherwise I'm rather puzzled.    Have you contacted the people who made the furniture?

 

 

 

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The furniture itself is scripted and no poseballs are rezzed. I'm also surprised that resetting the scripts didn't resolve the issue. Also interesting is that the position is fine, just the rotation is off. None of the malfunctioning pieces have been linked to any other items, they are as they were in the original state, no adjustments whatsoever. Yes, I've contacted one of the builders. Will be interesting to see what his response is. Stay tuned. LOL

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Hmm. Did the furniture just stop working, or did you move it? I can see how a badly configured sofa would have the correct rotations for the animations when rezzed at one angle but not at another, but I can't see how -- no matter how badly configured -- it would suddenly change its behaviour.

 

 

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