Amaranthim Talon Posted May 16, 2012 Share Posted May 16, 2012 Is there a way to export or save a blender file as a text file? Thanks! Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted May 16, 2012 Share Posted May 16, 2012 A Blender file is not a text file, so you can't "save as" one. When you export your scene it's no longer a Blender file, or it wouldn't be exporting. So to answer your question, no. You can however export as DAE or FBX. Those are textfiles. You can import them back into Blender, or another program. 1 Link to comment Share on other sites More sharing options...
Amaranthim Talon Posted May 16, 2012 Author Share Posted May 16, 2012 Aha!! Thank you! Let me give that a shot right now! Wil report back. Link to comment Share on other sites More sharing options...
Amaranthim Talon Posted May 16, 2012 Author Share Posted May 16, 2012 Well damn.. OK - so.. I was able to export as a dae, then opened in Notepad and saved as a text. Why you may ask am I going thru all this? I am trying to align some vertices vertically and am having a hell of a time in Blender- so figured since that easy peacey Rokuro can do that i wd take a text file in there and use it to vertically align. However- the Rokuro gave me an error message when I tried to import the text saying, "List index out-of-bounds (1114). Not sure if that refers to a particular line or if anything beyond 1114 is too far gone or what... So.. then- oh great gurus, is there a way to align vertices in Blender that won't make me tear my hair out? Thanks again! Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted May 16, 2012 Share Posted May 16, 2012 I'm not familiar with Blender, but what I do in 3ds max is select the vertices you want alligned then scale them to 0 along one axis..or two. No idea where the buttons are to do that in Blender, but I'm sure those buttons exist... 1 Link to comment Share on other sites More sharing options...
Amaranthim Talon Posted May 16, 2012 Author Share Posted May 16, 2012 If I scale to zero, won't they "shrink"? In Blender u select then type S and axis chosen or none and they al scale. OK- bitng nails and trying that :matte-motes-smile: Link to comment Share on other sites More sharing options...
Amaranthim Talon Posted May 16, 2012 Author Share Posted May 16, 2012 You are BRILLIANT!! That worked a treat- Thanks so much - here I was trying to reinvent the wheel!! Link to comment Share on other sites More sharing options...
Rolig Loon Posted May 16, 2012 Share Posted May 16, 2012 Not that you need the information now, but for future reference ....... You have a third option on Blender. If you type S and then hold down the Shift key while you type the letter of an axis (so, for example, Shift +Z), Blender will resize on the other two axes but not the one you named. So, typing S and then Shift+Z lets you resize on the X-Y plane only. 1 Link to comment Share on other sites More sharing options...
Drongle McMahon Posted May 16, 2012 Share Posted May 16, 2012 Yes. So to make it really easy - to align vertices vertically (Z=vertical axis) select them, then do : S, Shft+Z, 0, Return. (that next-to-last one is Zero, not capital O). 1 Link to comment Share on other sites More sharing options...
Amaranthim Talon Posted May 16, 2012 Author Share Posted May 16, 2012 And at Dronglle as well- Thank you both- had no idea re that nor even about the alignmment thing- so i now have a nicely squared box and it is perfect Just what I needed. Link to comment Share on other sites More sharing options...
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