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How do skyboxes work?


LuciaRiley
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Work?  A skybox is just like any other home.  It's just lifted up in the sky.  Aside from where it is, there's no difference from any other home.

If you're asking how to get it in the sky...... the smartest way to do it is to rez the structure on the ground in your parcel and then lift it to the desired altitude.  That way, you can be sure that it's actually completely within your parcel and not lapping onto a neighbor's land.

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Skyboxes

320px-Stylish-skybox.jpg

There are some special things to know for moving builds that are high in the sky, often called "skyboxes":

  • It may be easier to select your skybox than a build on the ground. Since there tends to be less clutter the further up you go, you may be able to see your build as an isolated collection instead of one very close to neighboring builds.
  • You can't easily see parcel boundaries when you're thousands of meters up. Get the center coordinates for both the source and destination parcels:
    1. Be on the ground.
    2. Move your avatar to the center of the parcel.
    3. Look at the middle of the Viewer menu bar for the first two coordinates. For example, "Yendra 34, 54".
    4. Note this and fly up.
  • Get a flight assist. This allows you to fly high without your avatar sinking back down. If you've built in the sky before, you probably already have one. If not, search on the Marketplace.
  • You'll probably need to rez a guide platform on the ground. You can't rez objects mid-air by simply drag-and-dropping them from your Inventory. Unless you have special tools, you need to rez them near existing objects in the sky. Here's how:
    1. Rez a cube near the center of your destination parcel.
    2. Resize it to 10x10x0.5 m or whatever fits your needs. You may prefer to rez multiple prims so that you have a rough idea where your borders are. (You can also tell by looking at the menu bar: if the info changes to a neigboring parcel's as you fly or walk, you've obviously traveled beyond the limits.)
    3. Sit on this prim.
    4. Right-click the prim and select Edit.
    5. Under the Object tab, change Position Z to the desired height of your skybox and press Enter. This will be near the lowest or "baseline" height upon which your skybox will be rezzed. You will also be transported into the sky almost instantly.
    6. Click the Stand button towards the bottom of your screen.
    7. Try dragging a test object (not your skybox) from inventory. Notice how the cursor changes to show you can rez when you position it on top of another object. Practice this at least a few times.
    32px-KBtip.png Tip: Follow the general rezzing advice described below, but keep in mind that your parcel boundaries aren't easily visible in the sky.
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