"Today I want to talk to you about rigging using Blender. The rigging is the operation that lets us have in second life an outfit that adheres perfectly to our character, that is, to our avatar, and that follows the avatar’s movements while moving. The ideal would be to have a rigging that perfectly follows the avatar’s movement even while dancing, therefore making any movement. However, this kind of rigging would take hours, would certainly be very demanding, and we could call it real art." Read more on the blog.