Jump to content

Community News

  • entries
    11,368
  • comments
    0
  • views
    603,181

Contributors to this blog

Ryan Schultz : Editorial: How Second Life and Other Virtual Worlds and Social VR Platforms Can Reduce Isolation During a Potential SARS-CoV-2 Pandemic


Strawberry Linden

281 views

Ryan Schultz - 3.png

"It’s so funny because it’s true. Second Life users make friends and build communities not based on physical proximity, but on mental and emotional connections between their avatars. That very basic fact, common to all virtual worlds and social VR platforms, may be a life-saver to those people who, either by choice or by circumstance, are forced to self-isolate in their homes because of quarantines and the imposition of social distancing policies by their governments." Read more on the blog.

0 Comments


Recommended Comments

There are no comments to display.

×
×
  • Create New...