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Beta Access to Larger Bakes-on-Mesh Textures


Linden Lab

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We are excited to announce that as of today, you can start using our initial release of 2k BOM (Bakes On Mesh) support on the Aditi beta grid! While we have conducted internal testing, we would love for you, our dedicated residents, to explore this new feature thoroughly. Your participation will help us identify and resolve any potential bugs that may have slipped through our testing.

In conjunction with the introduction of 2k BOM, we have also streamlined the process for accessing the beta grid. Previously, residents were required to submit a support ticket to manually copy their accounts to Aditi. This process is now automated. Upon your first login attempt to the beta grid, your account will automatically sync, significantly simplifying access. Please be aware that the initial login may experience a brief delay as your account is copied over, but subsequent logins will proceed without delay.

We anticipate a temporary increase in system activity due to these enhancements. If you encounter any issues with these new enhancements, we highly recommend attending the Server User Group meetings held every Tuesday at 12 PM PST in the Denby region. Alternatively, you can submit a bug or feature request on feedback.secondlife.com. Your feedback is essential for refining and improving our services.

How Does 2k BOM Work?

You might be wondering, “Will all these new 2k textures slow my GPU to a crawl?” Fear not! There are built-in limitations that keep things running smoothly. Bake will still produce 1024x1024 textures if no 2k textures are included in your layers. In fact, it will always use the highest resolution among the inputs. So, if you only have 512x512 layers, your result will be a 512x512 texture. And for those worried about 2k eyes—they’re safely capped at 512x512.

Here are some quick examples:

  • Several layers with 512x512 and 1024x1024 textures: The largest resolution is 1024x1024, so your bake will be 1024x1024, with 512x512 layers upscaled to match.
  • Layers only with 512x512 textures: The result will be 512x512, no changes there.
  • Several layers with 1024x1024 and one 2048x2048 texture: All 1024x1024 textures will be upscaled, resulting in a glorious 2k bake.

Inventory Synchronization

Each night, the beta grid will sync your inventory from Agni, provided you have logged into the beta grid within the past 24 hours. If you encounter issues where inventory items appear to be missing after synchronization, clearing your viewer's cache should resolve the problem, as it may have cached your old inventory.

We encourage you to dive in and explore these new features. Your input is key to ensuring the success of these enhancements. Happy baking!

Best regards,
Pepper Linden

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