Second Life Destinations - Elephant Island
Embark on a spiritual journey and visit Elephant Island, a wildlife adventure park in Second Life!
Builder and owner of Elephant Island, Syx Toshi, shares his vision for this stress-relieving destination:
“I’ve been in SL a long time and seen the amazing amount of progress with the influx of mesh. It has opened a new world of more realistic builds.
In my more recent builds, I have tried to provide people with destinations that provide multiple options to enjoy the environment, whether it is hiking, climbing, scuba diving, kayaking, or just sitting and listening to nature.
I want people to really have a sense of exploring. You may have noticed that Elephant Island not only has elephants, but we also have a completely immersive environment down to flies and ants.
If you stand in one place long enough, you will see just about everything you would see in RL.
My partner Bryn Toshi and I have a few rules for these builds: first and foremost is that there is no music on the region unless it’s coming from an old radio in one of the shacks. Once you pass that shack you will only hear nature.
This is important to me because there is so much noise in SL.
Even at nature destinations they are streaming music. I think that takes away from the experience.
I have been building since day one in SL, but only after I met my partner did I want to build as a team. Bryn’s input is the finishing touch to every build. She has an excellent eye for design. We are a great team and have been for over 10 years.
We both love SL for its creative outlet and the opportunity to stay connected in a unique way.
We both love creating for people’s enjoyment that’s why you will never see a tip jar on any of our builds. Our hope is that our builds provide an escape for people from the stress of RL.
Not everyone has the budget in RL to visit the places we try to duplicate in our builds.”
Take some time to escape from the daily grind and enjoy the breathtaking colors of nature at Elephant Island.
Video Production by Draxtor Despres
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