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Xiola Linden

Come enjoy great live music as some of Second Life’s best performers hit the virtual stage at the Ixtlan Stage (built by well-known Second Life creator Cube Republic) as part of the Second Life 12th Birthday celebrations.

Last month, we had a blast at an inworld showcase to audition performers at the Lavender Field. It was great to not only see the talent, but also the incredible support this community has for one another. Thank you to Brique Topaz - who heads up and operates the Lavender Field - home of the wonderful Feed a Smile initiative - who let us take over the field with hours of music. Selecting the final artists for this Official SL12B Music Fest was near impossible - a task made all the more difficult by the sheer volume of talented and exciting acts we saw. Thank you to everyone who came out to audition and those who just came to show their support. After much deliberation, we reached our final list of artists and are pleased that each and every one of them was able to come play the big show!

Over two days, we’ll feature an amazing line-up of those artists, across many genres of music, and we hope you will come join us. It’s all the fun of a music festival without the over exposure to the sun, the grueling sludge through the mud, or the long haul and long lines of those questionable public bathrooms. It’s a bring your own refreshments and get ready to dance your pixels off kind of event - check out who's playing, then grab your ride to the festival below.

Many thanks to Doctor Gascoigne and his team of volunteers for helping finalize the details with all our performers!

Friday June 26th, 2015

11 - 11:30 AM

Alazarin Mondrian

11:30 - 12 PM

The Pink Vampire

12 - 12:30 PM

Tamra Hayden

12:30 - 1 PM

Effinjay

1 - 1:30 PM

Amforte Clarity

1:30 - 2 PM

Isabella Rumsford

2 - 2:30 PM

Tempio Breil

2:30 - 3 PM

Phoenix J

 

Saturday June 27th, 2015

8-8:30 PM

Mavenn Resident

8:30 - 9 PM

Oblee

9 - 9:30 PM

Collin Martin

9:30 - 10 PM

Taunter Goodnight

10 - 10:30 PM

Donn DeVore

10:30 - 11 PM

Zak Claxton

11 - 11:30 PM

LuvofMusic

11:30 - Midnight

Ren Enberg & Quai Franklin

 

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Official SL12B Music Festival

Celebrate Second Life's twelfth birthday with a two-day concert event. Hear live performances from some of SL's top musicians June 26-27 in this special concert event.

Visit in Second Life
Linden Lab

We (both the Lindens and some hard-working open source contributors) have been busy making improvements to Second Life, and now is a good time to let you know about some new things you’ll soon be able to enjoy. These changes include improving the way your avatar interacts with surfaces inworld, giving you more tools for managing your preferences for notifications and graphics settings, as well as improvements to make life easier for mesh creators and merchants. Read below for the details and links to download Project Viewers that will let you get an early look at some of these improvements.

Hover Height

One of the surprisingly difficult things to do in a virtual world is to make things come to rest in a natural-looking way. Keeping feet on the ground when standing and the right body parts on furniture seems obvious, but getting an avatar to "just touch" without either floating above or penetrating into the adjacent surface can be computationally quite expensive. To avoid some of that expense, Second Life has always used approximations, which rely on some simplifying assumptions about the avatar shape and size. Those assumptions are adjusted by a number of factors including several of your shape parameter choices, values included in attachments you are wearing, and active animations.

As we've all seen, sometimes these things combine to leave you floating above or sinking into the surface on which intuitively you should be resting. This is because the adjustments come from many sources and sometime interact in unexpected ways. Because they have not always been applied in exactly the same order, even if you wear the same set of attachments in the same setting you could sometimes get different results.

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We've been doing some work on all this and testing the results in the Project HoverHeight Viewer. This viewer, and some accompanying server changes, improve things in two ways: the order in which we make adjustments to your vertical position has been made more stable -- combining the same set of attachments and animations should now always produce the same vertical offset: even if it's not perfect, it will at least be predictable. Because it can't always be perfect, we've also introduced a new final adjustment that is directly under your control: a new avatar right-click selection allows you to tweak your vertical position. This final adjustment is shared with everyone around you so that they too will see you correctly, and is saved locally by your viewer so that it persists between sessions. This new feature was inspired by a proposal from the Firestorm viewer team, and they've been helping with testing it.

 

Notifications

Busy Second Life Residents have told us via JIRA, the Suggestion form, and other channels that they need better ways to control and organize the many notices they receive: inventory offers, group notices, event invites, and money transactions all result in the same kind of pop-ups and notice chiclets and are all listed together. It can be difficult to keep track of what has been happening, and all too easy to miss something important. An upcoming Viewer release will add a new floater that provides separate displays for different notice types, and the ability to sort them. You can prioritize and organize what's important to you.

 

Mesh Import

Mesh creators have sometimes found that large or complex models can't be imported to Second Life, and the reason why is not always clear. We're upgrading support for mesh import: an upcoming Viewer update will allow uploading models that have more than eight unique faces, and improved association of physics representations and LODs by name. It also improves error reporting, including a detailed mode that dumps everything you might want to know about how your model is being processed. You can try out this work in-progress now in the Project Importer Viewer.

 

Viewer Managed Marketplace

Merchants get improvements too! In the next couple of months, you'll be able to manage the  inventory in your Second Life Marketplace store directly from the Viewer (there is a Project Viewer available for exploring this on Aditi). Items no longer need to be loaded into the Merchant Outbox or a Magic Box; instead you'll designate items to be sold directly from your personal inventory.

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Graphics Settings

Your preferred way to see the world can change depending on what you're doing, and your graphics preferences strongly affect the performance of your viewer. We're introducing an open source contribution that allows you to save named sets of graphics settings, with a drop-down for quickly changing between them. When you sit down to listen to a performance in your favorite music club, you can pick settings optimized for rich display of your companions and settings, and when you go exploring you can pick a set that trades off longer draw distances and better lighting effects for simpler rendering of details - whatever you think is important. This Viewer will also expose some controls we've been experimenting with for some time to give you better protection against nearby objects or avatars that are too difficult to render fully on your system.

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Second Life Developer Tools

Finally, we've been updating several of the tools we use to build both viewers and simulators; while this doesn't directly provide new features, we believe it will improve stability, performance, and the productivity of developers so that we can more quickly bring you an even better Second Life.

All of these changes, along with other fixes and small improvements, should reach the default Viewer over the next several weeks.

 

Linden Lab

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Check some names off your holiday gift list and get big savings with the 12 Days of Savings Sale happening now on the Marketplace!

We’ve joined up with some of Second Life’s top-selling merchants to bring you up to 70% OFF gifts for your Second Life friends, family, and loved ones, and to treat yourself!

Starting today through Sunday, December 25th, 2016, shop amazing deals on some of the most popular items available from these participating merchants:

 

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Shop for clothing, accessories, hair, interior decor, and much more before these deals disappear.

Get started and drop by the Marketplace now!

 

Linden Lab

A recent security breach at Adobe gave hackers access to private information for users of Adobe sites and services. This included Adobe passwords, email addresses, and password hints. Second Life has not been compromised, but, this is a good reminder that it’s important to never use the same password for Second Life that you use elsewhere.

If you have reused your Second Life password on other services, particularly if you used it for an Adobe service, you should change it immediately.

After every large breach, fraudsters search for users who reuse their passwords on other sites, so if you use the same password for Second Life and other services, your Second Life account could be at risk if one of those other services suffers a security breach.

You can easily change your Second Life password by following this link, and for more info, check out this Knowledge Base article on Passwords and Account Information.

Linden Lab

We’re excited to share another episode of Draxtor Despres’ fantastic series, The Drax Files: World Makers, which profiles Second Life users. If you missed the first episode, you can check it out here.

 

The latest episode profiles the talented Jo Yardley, the creator of the 1920s Berlin Project in Second Life. Check out the

below, and be sure to visit 1920s Berlin to explore the world Jo has created!

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The 1920s Berlin Project

Travel back in time to this big city during an amazing era. Wander down Unter den Linden, explore the dirty old back streets, see a movie at the cinema, visit the museum, enjoy cabaret, dance the Charleston in a small Tanzlokal or at the gay Eldorado club in this role-play sim with a 1920s dress code (freebies provided).

Visit in Second Life

For more info on the series, be sure to check out Drax’s website at draxtor.com.

Linden Lab



Second Life brings creative, intelligent, and just plain curious people together. It’s a place to experience the extraordinary -- live concerts, art exhibits, fashion shows, social gaming, all sorts of other events. Each week, the Destination Guide editorial team reviews dozens of new locations and events worth exploring - as recently blogged, we added about 1,200 new entries last year alone, bringing the total to more than 2,400 listings in the Destination Guide.

With all that great stuff to check out, we thought we’d use this blog to highlight a few of the recent entries that stood out to the editorial team. They could have an interesting concept, a hilarious idea, a surprising level of polish, anything really. So in no particular order, here are a few of the recently added destinations we’d recommend checking out if you haven’t already:

 

 

 

 

 

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Club Tipping Velvet

Club Tipping Velvet brings members a touch of class. Enjoy live DJ's, great music, contests and more. Make new friends, watch a show or just relax and have a drink or two. The staff of Tipping Velvet are happy to welcome you with a smile and make sure your needs are met. Club Tipping Velvet is LGBT, but everyone is welcome. It also features ballroom dancing Sundays, Mondays and Tuesdays, and is open Wednesday through Saturday from 6 to 8 pm. See you there!

Visit in Second Life

 

 

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The Winter Safety Game

Winter weather can be a killer. The challenge of The Winter Safety Game is to prepare home, barn, and car for a winter blizzard and travel safely through it to Grandma's 75th birthday party. Score points by interacting with content, encountering a variety of hazardous situations and solving problems. Collect enough points to access skating, fireworks, and prizes at the party. Open now through March 20th.

Visit in Second Life

 

 

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Stardust Art

Stardust Art is an exhibition curated by Francesca Barbi Marinetti, and takes place both Rome and in Second Life at MIC. Featuring art from a host of artists, all creations have been dedicated to the actress Monica Vitti. These digital works will be included in a machinima video that will be screened at Margutta RistorArte January 14. Come and enjoy!

Visit in Second Life

 

 

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Dryland

A giant dry lake bed, a parched and barren place where hulks of rusted ships rest on dried, cracked mud. A once desert island with decayed warehouses now holds art galleries, while the surrounding landscape hosts gypsies, carnies and tradespeople. This is Dryland, the new sim design by Anita Witt.

Visit in Second Life



If you have a destination you’d like to share, head on over to the submission page and show us!

Linden Lab

Join Draxtor Despres and Julia Tiraxibar for an inside look at another type of virtual chemistry - in the Chemistry Lab! Tiraxibar teaches Chemistry at Texas A&M University. She teaches with students who use Second Life in the Lab to conduct experiments and study the properties of matter in a 3D environment.

Find out more about how a National Science Foundation educational grant is helping students learn in Second Life by watching the latest episode of the Drax Files here<link>, or below in the embedded

.

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Looking to scratch that Drax Files itch? Find all the previous episodes at Draxtor’s Website or below.

The Drax Files: World Makers - Episode 1: Kriss Lehmann

The Drax Files: World Makers - Episode 2: Jo Yardley

The Drax Files: World Makers - Episode 3: Eshi Otawara

The Drax Files: World Makers - Episode 4: Fantasy Faire / RFL

The Drax Files: World Makers - Episode 5: Engrama

The Drax Files: World Makers - Episode 7: Rod Humble

The Drax Files: World Makers - Episode 8: MadPea Games

The Drax Files: World Makers - Episode 9: Elie Spot

The Drax Files: World Makers - Episode 10: Robin Sojourner

The Drax Files: World Makers - Episode11: Dwarfins

The Drax Files: World Makers - Episode 12: Ole Etzel

The Drax Files: World Makers - Episode 13: Creations for Parkinson's

The Drax Files: World Makers - Episode 14: Rose Borchovski

The Drax Files: World Makers - Episode 15: Scottius Polke

The Drax Files: World Makers - Episode 16: Feed a Smile

The Drax Files: World Makers - Episode 17: Zachh Barkley

The Drax Files: World Makers - Episode 18: Paradise Lost

Linden Lab

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We’re collaborating with some of the top-selling merchants on the Marketplace to bring you the 12 Days of Savings Sale. Shop great deals on some of the most popular items available.

Starting today through Monday, December 7th, 2015, shop a few of the top-selling brands and take advantage of major savings on select items. Looking to get some names checked off your gift list? Why not get a head start and save big in the process?

Participating Merchants include Abiss Interior, Blueberry, G I O M E N, GizzA Creations, Magika, Mandala Jewelry, Slink, Studio Skye, and Truth Hair. Stop by each during the sale to shop for clothing, accessories, hair, interior decor, and more before these deals are gone.

Get started and drop by the Marketplace now!

Linden Lab

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We're proud to introduce the all-new "Fantasy" starter avatars, covering a diverse range of "genre" styles including steampunk, vampires, sci-fi, post-apocalyptic… and beyond!

There are 10 fresh starter avatars available right now, and you can use them as a basis for further customization — explore the Second Life Marketplace and personalize to your liking. These new avatars have normal "system" bodies with mesh wearables, which makes it easy to change their hair, clothes, accessories, and more!

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A bit more history about our long-term starter avatar collections:

Back in May 2014, we introduced a round of mesh-body starter avatars to replace even older starter avatars (that you can still find in your inventory's Library > Clothing > Initial Outfits folder).

Then in November 2015, we superceded all of those with a new batch of “Classic” avatars using "system" bodies that are easier to customize, partially in response to Resident requests pointing out the inflexibility of the all-mesh bodies.

Over the years, we've continued to apply what we've learned about building techniques to our starter avatars, improving their aesthetics and optimizing them to load quickly. Our latest Fantasy starter avatars are vibrant examples of what we consider "balanced content" that is both performance-optimized and looks beautiful — they can save you time getting immersed in one of our many roleplaying communities without unnecessarily lagging yourself or others. We know that content creators want to create optimized content for their customers, and we encourage creators to study these new avatars as examples of balanced content.

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In our ongoing quest to help creators be aware of balanced content, we introduced the Avatar Rendering Complexity (ARC) project. And more recently, we rolled out "JellyDolls" — a visual feature to raise awareness of ARC and help you control the resources your Viewer spends rendering others' avatars. We practice what we preach, so our Fantasy avatars have been fine-tuned for low, efficient ARC scores. These are just a couple of the initiatives that help make your Second Life a more enjoyable experience.

Ready for your next adventure?

In the Second Life Viewer, go to Me menu > Choose an Avatar to see the Fantasy avatars. New users will also be able to select one of these avatars during the signup process. Try them today!

There was an internal video made to introduce these avatars to the company, and we loved it so much, we'd like to share it with you!

 

 

Linden Lab

 

From Draxtor Despres, here’s another great episode of The Drax Files: World Makers, which profiles creative Second Life users. The latest episode features artist, fashion designer, and Second Life merchant Eshi Otawara.

Watch

below, and be sure to check out Eshi’s store on the Second Life Marketplace to get some of her fantastic designs!

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For more info on the series, be sure to check out Drax’s website atdraxtor.com. If you haven’t yet watched the first two episodes, you can catch them at the links below:

 

The Drax Files: World Makers - Episode 1: Kriss Lehmann

The Drax Files: World Makers - Episode 2: Jo Yardley

Linden Lab

Next year, we'll be making some improvements to the Second Life Marketplace search functionality. To help focus those efforts, we'd like to get some feedback from Marketplace users (both buyers and merchants) about how Marketplace search is working for you today and, more importantly, what you’d like to see in the future.

Please take a few minutes to help us improve this feature for all Residents by completing this brief survey here.

The survey will be available for feedback through January 6, 2014, and your input is greatly appreciated!

 

Joe Linden

As of 10am PT Wednesday, September 8, the Emerald Viewer will be blocked from logging in to Second Life as a result of violations of our Policy on Third Party Viewers. Residents who have been using any version of the Emerald Viewer will need to use a different Viewer to access Second Life. You can download the official Second Life Viewer, developed by Linden Lab, here. Or you can learn more about alternative Viewers, developed by third parties, here. There are several new Viewers listed in the TPV Directory, so there are many alternatives available to you.

We take Residents’ privacy, safety, and security very seriously and will take action to enforce the policies that help protect it. As our CEO, Philip Rosedale, has blogged about, we recently removed the Emerald Viewer from our Third-Party Viewer Directory due to violations of our Policy on Third-Party Viewers.

Since then, we have been in communication with the Emerald development team and have requested several changes in order to remedy violations of our policy, including changes necessary to meet our privacy requirements, and to address GPL license violations. Unfortunately, the team was unable to comply within a stipulated time frame. As a result, we have decided to block logins from the Emerald Viewer in order to protect our Residents. All versions of the Emerald Viewer will be blocked from logging in to Second Life as of tomorrow at 10am. Please be aware that attempting to circumvent our blocking to access Second Life with a banned Viewer is a violation of the Policy on Third-Party Viewers and may result in the loss of one's account.

Linden Lab

SL15B_Logo_Lg.pngAs Second Life turns 15, we look to the past, present and into the future of what makes this such an incredible community and place. The theme we chose for this year’s celebration is ‘Crystal’ - and it seemed the perfect theme for a year in which we want to reflect on Second Life’s incredible history, embrace its thriving present, and look forward to its exciting future.

 

As we met to discuss all the things we wanted to do this year, the idea of a ‘tapestry of time’ came up again and again. Imagine a bazaar filled with colorful tents and tapestries from all walks of life. As you move through the street you encounter wonderfully diverse and interesting people, each bringing something unique to contribute to the bustle of the bazaar. As you pause to take in the sights and sounds, you glimpse a woman sitting at a table inside one of the tents, her crystal ball shimmering on the table in front of her as she looks you in the eye and invites you to come sit and see what the past, present, and future of Second life have in store for you.

 

The Big 15th Birthday Weekly Gift Grab

Fifteen years is a tremendous achievement for any community, and we’ve been hard at work on a fun and interactive gift hunting series to thank our Residents. The Big 15th Birthday Weekly Gift Grab starts today - June 18th, 2018!

For the next 15 weeks, we’ll be releasing a different crystal-themed gift each week. All you have to do is find and collect the gifts. Each fabulous gift is available for one week only, and in one Region only. The Region will change each week, and we'll be publishing clues each week to help you find the Region to search for that week's gift – watch the Second Life social media channels and the Blog at for the clues.

How to get started:

  • Visit the Swaginator HUD kiosk here to grab your Swaginator HUD
  • Attach your Swaginator HUD
  • Investigate the clue for the week by checking our Blog or social media channels ( This week’s clue is already up so go check it out now!)
  • Find the Region and start searching

Remember, each gift is available for one week only, and then it's gone. You can collect as many, or as few gifts as you want, but if you want to collect the final super-special Birthday Gift in the final week you will need to have collected all 14 of the previous gifts.

Don't forget to check the Blog each week for updates.
 

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Costume Parties & Contests

Monday, June 18th - 11 am to 1 pm - Come As You Were
We’re gonna party like it’s 2003! The Come as You Were Costume Contest and Party is a way to dust off your oldest, n00b looks and wear then out with pride. We’re getting together from 11 am to 1 pm (SLT) to dance and enjoy a look at the past and how far we’ve come. Join us and get in touch with your inner Ruth - you could win a L$5,000 costume contest prize! Rules are available here.

Wednesday, June 20th - 7pm to 9pm - Crystal Ball
It’s nice to get dressed up in your fanciest from time to time - and we love a good reason to throw a ball - so this year you’re cordially invited to join us for our Crystal Ball - in celebration of Second Life’s 15th Birthday. Imagine the elaborate ball from the movie Labyrinth and waltz your most glamorous look over for a chance to win L$5,000. Rules are available here.
 

 

SL15B Shopping Event

For the first time ever - we’ve gathered 80 of Second Life’s Merchants across 4 Regions for  one big shopping extravaganza that you don’t want to miss! Each Merchant is providing a free gift in celebration of this landmark birthday and offering incredible deals on some of their most popular items. In addition, many will also be participating in a sale on the Marketplace as well. Visit each Region below to get a little celebratory shopping in, grab free gifts, and take advantage of the amazing discounts. A full list of participating Merchants is available here. Many of the Merchants are also participating in a Marketplace sale, so be sure to visit them in the web as well as inworld!

You can visit any of the 4 Regions from the Destination Guide.
 

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SL15B Music Fest

In tradition of the last several Second Life birthdays, we have three days of incredible live music lined up for you! Come out and join us as we rock, pop, and roll to a variety of genres. 

Full line up can be seen here - though may be subject to changes because that’s showbiz!

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Meet the Lindens

We’re back for another year of Meet the Lindens where some of the folks who work on Second Life sit down to chat about what makes Second Life so special, and field some questions from the community at large. Check out the schedule and details on our Destination Guide. All meeting will be inworld at 2pm (SLT).

That's a lot of stuff to digest - and it's just the beginning! See you inworld, Second Life Residents - and thank you for making this place for the last 15 years, and the next 15 to come!

 

 

 

Linden Lab

Here is a friendly reminder that come June 15th, 2016, you will want to ensure that you've updated your web browser to support TLS 1.2.

We first blogged about this in early May, but that post is repeated below for you convenience and will walk you through the easy steps to make sure that you're up to date!

Original Blog Post

As part of our ongoing work to keep Second Life transactions secure and in compliance with applicable regulations, we are updating the browser requirements for Second Life’s web cashier (the tool you see when you login on the web and go to make a payment).

Effective June 15, 2016, you will need to use a web browser that supports TLS 1.2 in order to access the Second Life web cashier; if your browser does not support TLS 1.2, you will not be able to access cashier to send, receive, or exchange L$ after that date.

Please check that your browser’s security support is up to date. You can do this simply by visiting https://www.howsmyssl.com/ and checking that it detects TLS 1.2 in the Version section:

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Updated security support is also required for accessing the cashier via the Second Life Viewer. The latest version of the official SL Viewer is safe. You can download it here: http://secondlife.com/support/downloads/.

If you’re not using the latest version of the official SL Viewer, check the browser built into the viewer you use with the same test above. Actively maintained Third Party Viewers should have versions available that have the required support. Older or unmaintained viewers may not, and you will not be able to use them for L$ transactions after the deadline if you do not update.

If you need to update your web browser (or aren’t sure), you can download the latest versions of popular browsers using the links below:

 

Linden Lab

As part of Second Life’s 12th birthday celebrations, Linden Lab CEO Ebbe Altberg (aka Ebbe Linden in SL) sat down inworld with Saffia Widdershins and Jo Yardley for a "Meet the Lindens" interview. You can watch the video below, and Inara Pey has written up a transcript you can read here.

You can

in full on our Official YouTube page.

The interview ended with some audience Q&A, but there wasn’t time to get to all of the audience questions, and of course not everyone was able to watch the interview live in the auditorium and ask their questions.

So, today we’re opening up a new Forum thread to address some of the questions we didn’t get to and to give everyone an opportunity to ask their own. We’ll answer some of the frequently-asked questions we spotted in local chat at the "Meet the Lindens" interview at the top of the thread, but feel free to add your own questions to the forum thread and Ebbe and other Lindens will endeavor to answer as many as we can. Join us in the Forums, here.

Linden Lab

Many Residents participate in the LindeX® exchange - trading L$ and contributing to the Second Life economy on a regular basis. As part of our commitment to prevent fraud and comply with applicable regulations, there are limitations in place that cap the trading volume for each Resident’s account at certain tiers.

We have recently reviewed and adjusted these tier limits to better accommodate the needs of Second Life Residents. For most, these changes will be beneficial, and you can review the details of your current trading limits by logging into your account and visiting your order history.

If you find that you need higher limits, you can request a tier limit review through our support system. Simply submit a ticket --> Billing --> LindeX Billing and Trading Limits Review Request (for basic accounts) or  Billing and L$ -> LindeX Tier Review ticket options (for premium accounts).

Happy trading!

Linden Lab

In our quest to uncover and share the new and wonderful inworld creations, we spend a lot of time delving into Second Life. So without further ado, we’d like to highlight a little bit of what jumped out at us this month.

For you investigative types, we have an ultimate hunt for... well, stuff, and a fiendishly difficult search for those interested in a challenge. Rounding things out are a beautifully rustic Viking village, a lovingly re-designed shopping center and a triple-tiered nightclub to let out that wild side. We always love seeing your creations, so join in the fun and submit your own. See you inworld!

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The Ultimate Stuff Hunt

With over 220 designers, new home products and the latest in men's fashions, the Ultimate Stuff Hunt is a month-long hunting extravaganza. Find unique items to make your house a home or try out that new look with bold fashions and intricate accessories. And don’t forget the free gifts at the lounge. The hunt starts on August 2nd, so get down here!

Visit in Second Life

 

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The Bleeping Bunny Hunt

Welcome to the Bleeping Bunny Hunt, a hunt so hard you'll want to curse! Every designer is providing a hint, a riddle or a scavenger hunt to find those pesky exclamation points. This hunt is meant to be hard. If it was easy, why do it? You'll encounter decoys along the way, but stick with it for your just rewards. The Bleeping Bunny Hunt runs from August 1st through the 15th, so don't wait.

Visit in Second Life

 

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Syrinx

Syrinx is a beautiful and authentic Viking village. This moderate, non-combat location includes period-appropriate buildings and activities, they've even got the animals and plants native to Scandinavia. There are many places to engage in chores, spiritual and cultural exploration, relaxation, chores, adventure and maybe a little romance. Beware of sharks and bears!

Visit in Second Life

 

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Zed Designz

"Keep up Darling, we'll hit the Men's level next!" "But Babe, what about the alien shooting game?" The Mothership landed in Second Life with a fabulous range of mesh clothing and accessories for ladies and gents by Zed Designz. Arrive in style by monorail then enjoy lucky chairs, hunts and fabulous prizes. Shop 'till you drop and party through the night at Club Zed.

Visit in Second Life

 

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Equilibrium Night Club

Travel to the world of music with Equilibrium Night Club! Come see talented live musicians and DJ's from every corner of the globe in three unique atmospheric zones. Enjoy live concerts at Music Garden, shake your body at Dance Hall and don't forget to bring your sweetheart to VIP Hall while you bask in the views of the city. Friendly to all races, so come on by.

Visit in Second Life
Linden Lab

We hope you’re all having a lovely Valentine’s Day in Second Life! If you logged in during the period to be eligible for the special gift from Linden Lab, today you’ll find an extra L$10 from us in your account by midnight (PT) tonight - it’s just a little something that we hope will brighten your day.

Looking for a last-minute gift for someone special inworld? There are lots of options for less than L$10 in the Valentine’s Day category on the Marketplace - you can see them all here. And, of course there are thousands of items in the entire Valentine’s Day category, which you can browse here.

If you don’t yet have any plans for Valentine’s Day inworld, we’ve got you covered! The Destination Guide team has been sifting through the many and varied recent submissions to highlight a few things you might want to check out today:

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The Stupid Cupid Hunt

That Cupid, he's so stupid! Flying around, shooting arrows everywhere, making everyone dizzy, trailing little hearts wherever he goes... He's trying to make love matches all across SecondLife! It's time to stop Cupid before he gets any more stupid! Find the arrows at stores across SL to lead you to Cupid's love nest and fall in love with over 20 sponsor prizes! Running from February 1st to the 15th, don't miss it.

Visit in Second Life

 

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Deesha World of Romance

This is a unique and romantic world is actually two breathtaking areas separated by the thinnest of veils. Bring that special someone to this alien wonderland!

Visit in Second Life

 

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Aoxomoxoa

Aoxomoxoa is a romantic place and club, and a wonderful place to meet new people, make friends and just have fun. Come for the romance, stay for the location.

Visit in Second Life

 

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Notre Dame Cathedral

One of the largest Gothic cathedrals in Second Life, this sim provides ample gardens for reflection, contemplation and meditation. Based on the famous Notre Dame cathedral, this is a peaceful reflective place to step back from the busy clutter of the virtual world. Best viewed with maximum graphics, turn urn up that draw distance!

Visit in Second Life

 

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One Billion Rising

On February 14, for 24 hours starting at midnight (Pacific), Second Life residents will join with activists around the world in a spectacular 24-hour dance event for ONE BILLION RISING. This will be the largest day of action in the history of V-Day, the global activist movement to end violence against women and girls. More info including a full schedule of events at onebillionrisingsl.wordpress.com.

Visit in Second Life

 

You can also peruse the romance category in the Destination Guide for many more, and as always, please submit your ownspace or event if you’d like it to be featured. Happy Valentine’s Day!

 

Linden Lab

In May, we launched some new mesh default avatars to give new users some up-to-date, better-looking options that incorporated some of the new technological advances to Second Life. Following community feedback about these new avatars, we’ve made some adjustments, and today we’re re-deploying them with a few updates.

Most significantly, users will now have the ability to edit the avatar shape for the human form avatars. Because these avatars are mesh, not all sliders will affect the shape, but many of them will. Play around and personalize the body, torso, and legs using the sliders now supported with the updated, modifiable shape. Some of the head and eyes sliders will also now work to adjust the avatars’ faces.

Additionally, Sara (the blonde female avatar) got a fuller hairdo with more body and volume, and we’ve fixed the hover position for several of the avatars which helps prevent sinking into the ground.

Updating to the new release of avatars is easy. New users that are just coming into Second Life for the first time will automatically receive the new avatars via registration. Existing users will simply need to re-wear the avatar from the library (Inventory>Library>Clothing>Initial Outfits) or by accessing the avatars via the Me Menu (Me>Choose an Avatar).

Give the new avatars a try - we hope you enjoy the updates!

Linden Lab

Hello Residents!

Available now are three very exciting new features that we’ve been working on for the past several months and are thrilled to announce!

New Sandbox Regions

First up, we’re proud to introduce 5 new Premium Sandboxes! Like other Premium sandboxes, these are only available to Premium members. We have allocated 4 new regions for cross server code testing, perfect for those multi-region experiences; the Blue Steel, Magnum, LeTigre and Second Life Main regions are each Premium sandboxes arranged directly adjacent to each other in a square. Because one is in the main simulator channel and one is in each Release Candidate (RC) channel, when we roll new RC versions of the simulator it will be easy to test differences and potential issues with region crossings.

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The fifth new region is called: Sandbox Premium Weapons Testing which, as the name suggests, is dedicated to testing your SL munitions! In the past, weapons testing was done in general sandboxes where it was prone to overcrowding, griefing and instability. It was very difficult to get testing done. Now we’ve opened up more space for Premium members to test their combat gear in a less disruptive environment.

Portal Park 2.0

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Next up is a brand new design for our hugely popular portal system! Last year we introduced the Portal Park in our 2015 Halloween Promo, which served as a hub for people to gather and access new destinations. Available now is a dual hub and spoke section that spans 2 regions. Now you have quick access to twice as many of the new destinations on the grid! There are two roads,the Red and Yellow brick roads that will take you to their own main hubs. From there, the spokes or pathways extend out and will lead you to teleport gates to the new experiences. Be sure to visit and revisit these parks as the destinations can be both seasonal and/or hints for what’s to come ;)

LLSit

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Finally, do you need a diabolical trap for your dungeon? Or, to strap avatars into the seat of a rollercoaster for their own safety? Or, perhaps just some basic crowd control to minimize disruptions during a townhall or event? Introducing the LLSit feature. These new LSL functions allow creators to force avatars onto sit targets as part of an Experience. Scripts can move avatars into specific prims, shuffle them between seats, and prevent them from getting out of their chair before it is safe. It is now also possible to prevent Residents from sitting where you don’t want them by setting a simple parameter on the prim. Whichever way you use this new capability we are looking forward to seeing what you create!

Linden Lab

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“A Clockwork Spiral” by Sonya Rothmanay

If you love steampunk be sure to stop by A Clockwork Spiral - a shopping event that benefits the National Kidney Foundation and happens to be set on a dark Victorian setting complete with gears, planes, and all things steampunk. Designers have set out themed items marked with either 50% or 100% so you know how much of your purchase will be donated to the organization.

Take in the sights and sounds and delve into an atmosphere of a world filled with steam-powered machinery and mechanical majesty.  A few have already shared their clockwork adventures on our Official Flickr page - why not share yours?

The event only lasts until October 1st, so plan to visit before it’s gone!

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“Steampowered Broomsticks” by Gia Nikai Juliesse

 

 

Linden Lab

Some recent issues with our billing system have caused some accounts to become delinquent and that has prevented those users from logging in to Second Life. We apologize to those who have been affected and for any inconvenience that this has caused.

If you have had problems with our billing system, such as difficulty adding or updating your payment info or you are unable to login to Second Life, then we’re here to help.

The best way to quickly get your billing issues resolved is to call our Billing Support team who is available 24 hours a day, 7 days a week. And, we’ve just created several new toll free numbers as an added convenience for our international customers.

Call Our Support Team to Resolve Your Billing Issues
Toll-Free (US/Canada): 800.294.1067
Long-Distance (US/Canada: 703.286.6277

Local Toll-Free numbers:

  • France: 0805.101.490
  • Germany: 0800.664.5510
  • Japan: 0066.33.132.830
  • Portugal: 800.814.450
  • Spain: 800.300.560
  • UK: 0800.048.4646

Please press option 3 to get to Billing Support.  

Or, if you would rather, you can always create a Support case and we’ll get to it as soon as possible.

Thanks for your patience as we work through these issues. We’re looking forward to helping you get everything sorted out and seeing you back inworld.

Linden Lab

The Second Life Team has been busy shipping lots of updates ( big, small, and medium) to the Residents of Second Life. These last few months alone, we’ve burned the midnight oil to get a ton of things showtime ready - and we thought the end of the year was a good time to recap just some of the highlights from Q4.

Raising the “Prim” Limits for Mainland and Private Regions

Raising the Land Impact allowance for Mainland and Private Regions allows you to do more with your virtual space! If you’re creating, building, or re-decorating, more Land Impact means more fun! We are excited to see the ways these new Land Impact increases are sparking creativity and ingenuity with Residents all over the Grid. The new option to upgrade to 30,000  Land Impact Limit has been extremely popular as well. We're happy to see so much interest - just in time for some seasonal decorating!

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Maintenance Maintenance Maintenance

The SL team has been, as always, plugging away on keeping the plates spinning.  Each Maintenance Viewer, Web, and Server release contains multiple fixes that include performance improvements, bugfixes, crash fixes, and tons of small feature work. Unglamorous on its own, this work is what  keeps Second Life humming along and this work is our most responsive branch - we often take small feature requests and get them out to Residents in a matter of weeks.

Horizons

Horizons - Residents are having a great time playing through the Horizons experience and carving out their own piece of the Horizons community as well! It’s sci-fi retro fun, and something we were delighted to launch publicly. If you want to scan current listings you can do so by visiting the auctions page. More parcels will be auctioned out soon!Horizons_Billboard_final2.png

360 Snapshots

360 snapshots is in Project Viewer stage. Dramatic new fully panoramic views of Second Life for social media, blogging, and whatever you can imagine are now possible!  We are looking forward to getting that out in the main Viewer soon.

 

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Bento - Extending the Avatar Skeleton

Well, by now you’ve heard the news.  It’s done!  By far the most significant change to the Second Life avatar in a long time, this is already empowering users to create fantastic new avatars, animations and accessories. Bento heads, hands, and much more to come from our super innovative creators. One of the most exciting parts is to see what the creator communities dream up for Bento! There’s a Knowledge Base article about the enhanced skeleton for those creators who want to find out more, and a quick search for “bento” on the Marketplace shows work is already being created that utilizes the new feature.

 

Facial Animations (Credit: Screen capture from video by

, Catwa Head)

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 Finger Sliders (Credit: Screen capture from video by

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 Community Gateways

We've resurrected and modernized our technology for enabling communities and educational institutions in Second Life to build their own account creation and user introduction gateways. A number of new gateways are ready to open, with more joining soon. Keep an eye on this blog for more information about the application process and the program - coming soon!

Website Update

A major update of the infrastructure for secondlife.com brings improvements in security and maintainability. This was a long labour of love and all of the teams who worked on it performed miracles of concentration and cooperation to get it done. It may not be a very visible change, but it was a huge undertaking and we are happy to have it implemented site wide.

Community

Creepy Crawl & Costume Contests

Halloween is a special time of the year in Second Life. It’s a graveyard smash to join in the fun with a get-together that travels around the Grid, sharing our costumes and good times with others. Add costumes and dancing to the mix to kick things up a notch and you have a full on party! We certainly loved seeing everyone in their Halloween best.creepycrawl pic by naria panthar.jpg

Shop til You Drop Inworld Shopping Event

We gathered some of the finest in spooky items from a variety of Merchants and had them set up shop for your one stop Halloween shopping. It really brought the spirit of Halloween to the misty little village.

Marketplace 12 Days of Savings Sale

This year, we once again joined forces with some of the top-selling Merchants on the Marketplace to bring you wonderful holiday deals - up to 70% off - in the 12 Days of Savings Sale.

Snowball Showdown

Residents and Lindens took to the Snowball Fight Arena once more for an epic battle of snow-flinging, ice-slinging action. There’s lots of sparing of wits, words, and especially winter snow! snowballfight pic by torley.jpg

Jolly Holiday Crawl

Before the aforementioned battle of snowballs, we all took a nice peaceful crawl across four beautifully decorated winter regions. Chatted, plotted our snowball strategies, and enjoyed one another's company while listening to holiday music. It’s always nice to gather with friends and have a good time.

Winter Wonderland

Your winter should include a trip to this amazingly whimsical and beautiful region put together especially for the holidays. True to its name, this is a spectacular spot to visit when you have some time to play in the snow, ride the Ferris Wheel, hit the hills on a sled, and get some snowball fighting in.Winter_Wonderland_002.png

 

We look forward to bringing you much more in the coming year - some of which is already well underway - and we’ll continue to share news with you on our blog as even more exciting things develop!

 

 

 

 

 

 

Linden Lab

We wanted to update you on the continuing improvements we are making to Second Life. We have recently released fixes that improve the user experience and performance. Here’s a quick progress update on some of the projects we’ve been working on:

CHUI Beta Viewer

We’ve made lots of changes to streamline and improve your experience communicating with others in Second Life. CHUI (the Communications Hub User Interface) is getting ready for primetime. When we last blogged about it, CHUI was only in a Project Viewer; now it’s available as a Beta Viewer, and the next step will be rolling it out to everyone as part of the main Second Life Viewer.
The big goals of CHUI are:

  • Bring all communication functions and conversation text into a single window
  • Provide a single notification system, with more detailed user controls
  • Stop losing IMs -- keep a log of all conversations, including attempted conversations and IMs received while not logged in
  • View chat transcripts inside the Viewer, and control them more easily
  • Replace Busy mode with Do Not Disturb mode, a richer and more consistent feature


Check out the overview video or go to the forum post for more details.

If you are unable to view the embedded video, you can view it

.

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Region Crossing

We have made several improvements to region crossing that allow a smoother transition between regions, instead of the jerky transition some users experienced in the past. This change also reduces the rate of teleport failure rate. This went out the full grid on January 25, 2013. Since that date, the number of reported teleport failures has dropped by 91%.

Email Updates on Marketplace

A new version of Marketplace was released on February, 5, 2013, which adds new emails and provides the ability to opt out of each type of email. This will allow Merchants and Shoppers to be better informed about Marketplace activity -- or choose not to be notified at all. In addition, infrastructure changes were made to improve reliability of email delivery.

Cocoa Project Viewer

The Cocoa Project Viewer has updates to streamline development and improve Viewer performance on a Mac. Check out the new full screen mode and more.

Coming Soon

Wondering what’s next for Second Life? Here are a few things you can expect to see soon:

  • We will have a Project Viewer for the Normal and Specular Mapping project for content creators to try out.
  • More performance improvements are in the queue as well, specifically related to threaded object rezzing.


As we hit milestones, we’ll post updates on these and other projects in the works that will help make Second Life better and better. In the meantime, whether you’re experimenting with Project and Beta Viewers, shopping or selling on the Marketplace, or just exploring and having fun inworld, we hope you’ll start to notice the impact of our initiatives to improve your Second Life experience.

Linden Lab

Back in March, we blogged about a British documentary company that was looking for couples who first met in online communities, like Second Life, for a TV piece with a working title of “Happily Ever Avatar.”

The production company says that in response to our first blog post, they found some great stories to tell, but they’re still interested in a few more from Second Life users. Here’s their updated casting call with more information on the angle they’re pursuing and what they’re looking for:

British documentary company Back2back are currently making a documentary for Sky Living about relationships that start in online communities such as Second Life, with a working title of “Happily Ever Avatar”. The programme is a completely positive documentation of these relationships, where we look at relationships that have blossomed through online gaming, with players falling in love through their avatars and going on to have meaningful, committed relationships in the real world. It will look at unconventional relationships in a counterintuitive way, overturning many of our prejudices and misconceptions with honest storytelling. It will challenge us to realise that committed, successful relationships can embrace the unusual.

It’s set to be a heart-warming series celebrating dating and relationships in the 21
st
Century. The theme is very much about 'love conquering all', and showing the incredible lengths couples that meet online go to in order to become a real life couple. I am currently seeking couples of all sexualities and backgrounds to take part in the programme. These can be new or established relationships – even those where the partners haven’t met. The only prerequisite is that one person in the relationship must be based in the UK.

If you’d be interested in taking part, or would like to find out more, email
toni.tyldesley [at] back2back.tv
. All emails will be treated with the strictest confidence.

 

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