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    • Xiola Linden

      The New Community Platform   03/21/2017

      We are still working on making adjustments and changes to the new platform. Thanks  to everyone who has been sending in feedback and filing any bugs you've encountered! 
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BK Linden

Linden Lab's New CEO

I’m happy to announce some very exciting news today: Rod Humble is Linden Lab’s new CEO. Our press release is here. You’ll hear from Rod himself after he starts in mid-January, but in the meantime, we wanted to share a brief introduction.

Rod has an impressive depth of experience in developing and leading fun, immersive entertainment experiences that have been great successes. As a 20-year veteran of game development, he’s worked on more than 200 games, and last year, the gaming magazine Edge named him #2 on their annual list of Hot 100 Game Developers. Rod is coming to Linden Lab from Electronic Arts, where he was Executive Vice President and led EA Play, including the best-selling PC game franchise of all time, The Sims. Prior to EA, he was a VP of Product Development at Sony Online Entertainment, where he led the EverQuest Studio.

Rod has a deep appreciation for what makes Second Life special. He’s already been exploring and experimenting inworld to familiarize himself with the pluses and minuses of our product and the successes and challenges faced by our Residents. He’ll officially start at the Lab in mid-January, and I’m excited for us to begin 2011 with fresh perspective, renewed energy, and creativity.

To give you a sense for Rod’s creativity, personality, and perspective, here are few links to his personal creations and a couple of press interviews he’s given:

Art games Rod has created in his ‘spare’ time:

Press interviews with Rod:

Happy holidays to you all from Linden Lab! We wish everyone a very happy and prosperous new year -- it’s going to be a great one for Second Life!

Rod's bio:

Rod Humble is Chief Executive Officer at Linden Lab, and he leads the company’s strategy and the development of Second Life. Humble’s 20-year career in the game development industry has included work on more than 200 games. He joined Linden Lab from Electronic Arts, where, in his role as Executive Vice President, he led the EA Play label, which includes the best-selling PC game franchise of all time, The Sims. In 2009, he was ranked #2 on the annual list of the Hot 100 Game Developers from gaming publication Edge. Prior to his work at Electronic Arts, Humble served as Vice President of Product Development at Sony Online Entertainment for the massively multiplayer online game (MMOG) EverQuest.
Linden Lab

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We're excited to introduce Linden Realms, where Residents can dive directly into exploring the towers, caves and valleys of the Lab's first-ever game prototype. Dodge rock monsters and fierce fireballs as you cross deadly, toxic rivers to complete quests and cash in your crystals for Linden Dollars. And that's just the beginning...


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Quests take you through the basics of game-play in Second Life while you earn Linden Dollars. You’ll start at Basecamp on Tyrah’s Island, where you’ll have your pick of exciting destinations to choose from!


  • Sunspire — Investigate a tower of experiments in teleportation and astronomy.
  • Shattered Cavern — Go deep into an intricate system of caves that snake down under a small mountain.
  • Devil's Canyon — Brave a  dangerous valley of fire and rock monsters, where the courageous are rewarded.
  • Whisper Hollow — Hike through a forest full of secrets and obstacles.
  • Banshee Peak — Soar above it all at the northernmost point of the island and admire the view of Whisper Hollow.
  • Tyrah's Peak — Scale the snowy peak overlooking the center of the island and the Basecamp.
  • Dark Moon Bay — Explore this southernmost point of the island, where Tyrah wrecked her ship and hopes to eventually escape.


Our teams dove deep into the inworld creation process during development, and are eager to share some improved tools that came out of this effort. Residents will soon be able to use those tools to create even richer original experiences in Second Life.


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Dive in, explore — and experience the wonder of Linden Realms!

Kim Linden

Our thoughts today are with all of those who are suffering in the devastation caused by the earthquakes in Japan and the tsunami in the Pacific. We encourage all Second Life Residents to support the relief efforts however they can, and we would like to help.
 
We have created two special Linden Bears--one that is wearable and one that sits--which are now for sale in the Marketplace at several pricing levels: L$300, L$1,000 and L$3,000. Here’s the direct link to purchase them. We will donate all proceeds from sales of this bear to the Japan Earthquake and Pacific Tsunami Relief efforts of the American Red Cross. 
 
Please help us to support the relief efforts - buy the bears, and help spread the word in Second Life.
 
Additionally, we know that independent groups in Second Life are also planning to support relief efforts. For example, Radar Magazine in Second Life will be holding a month-long event and are seeking designers to donate virtual items (see this article for details). If your group is planning an inworld relief effort, then please share it in the comments here.

Thank you,

Kim

 

UPDATE -- April 14, 2011: Thank you to everyone who contributed to this campaign! In total, this doation drive raised more than L$8.3 million.

The special-edition Linden bears are no longer for sale, but you can of course contribute directly to the charity of your choice and participate in the numerous efforts to support Japan in Second Life organized by fellow Residents. (If your group is planning an inworld relief effort, then please do share it with us in the comments here.)


Vogt Linden

Today, we are pleased to launch the new, and much improved, Second Life Community website. The new platform integrates Blogs, Forums, Answers, and the Knowledge Base into one powerful integrated system that enables you to more efficiently leverage the power and knowledge of the community. We have also redesigned the Customer Support Portal around this platform to make it easy to find the most relevant answers to your technical support and customer service questions online or to contact us when your issues are more complex.
 
Take a look at this video to get an overview of the many benefits that the new platform offers.

In addition to the video, we also wanted to share some helpful information and anticipate a few of your questions:
 

  • Unified Search: You can find the information that you’re looking for in one federated search field that returns organized results from relevant content in the Forums, Blogs, Answers, and the Knowledge Base.
  • Single Sign On: You do not need to be logged in to read the community content, but you do need to be logged in to contribute. Just use your normal Second Life username and password to login. 
  • Share Blog Posts and Knowledge Base Articles: If you find an interesting blog post or Knowledge Base article, then you can now share that information on Facebook, Twitter, and other social networks. Other kinds of content, such as user-generated comments, Forum posts, etc., will not have this functionality available.
  • Contribution-Based Roles: You will notice that each person in Second Life has a role, or rank, based on his or her contributions to the platform. The roles start at Resident and go up to Helper and with each rank comes more capabilities. So, keep those contributions coming and watch your community platform ranking rise.
  • A Smarter SL Answers: Try out the new Answers section. You’ll immediately notice that when you type a keyword, an intuitive category search will return common matching solution results. And, solutions accepted by the question author are automatically nominated for Linden editorial review and possible inclusion in the Knowledge Base.
  • Please Resubscribe to RSS Feeds: If you had an RSS feed on the old blogs or forums, then you will need to resubscribe to the RSS feeds that interest you in the new system. We apologize for the inconvenience.
  • FAQs Help You Get Acclimated: We have created a detailed Frequently Asked Questions area for each section of the new system that will get you up and running in no time.
  • Yes, Archives Are Still Available: We preloaded Answered questions, Blogs, Forums, and the Knowledge Base with recent posts and/or solutions to get the conversations started. However, if you want to find older content that was available in the old platform, then you can still access it through search in read-only format.

Thanks for your patience as we transitioned to the new system. Start exploring, contributing, and let us know what you think. As is always the case with new systems, you may run into bugs. If you do, then log them on JIRA. And, if you have general feedback on the community platform, then share it with is in the Feedback section of the Forums.

 

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Linden Lab

Today, mesh technology is available gridwide in Second Life. All SL users can now benefit from mesh technology, no matter what you do or where you are inworld.


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If you shop, be sure to check out items built using mesh — they can sit alongside everything else you own and love in SL, but often look superslick, and may have greater detailing or design than a similar item built without mesh.

If you build, mesh is another option to help you access unlimited creativity. All the other traditional SL building options are still intact, we’ve just added to your toolkit.

If you sell things, selling objects created using mesh is one way to diversify your offering.

If you own land, well-made mesh objects can be used to increase efficiency and maintain optimum performance on your parcel.


Make sure you use the new Viewer to view and upload mesh objects correctly; older viewers will not render objects created with mesh correctly. Please check with third-party viewers; mesh support may vary.

A More Technical Look at Mesh

You’ve probably already seen mesh technology at work in modern video games, special effects and 3D animation. The term “mesh” refers to an object that consists of polygonal geometry data. That means it is extremely flexible — and it certain situations, it can be way more efficient than the existing prims and sculpties you’ll find inworld currently. Although existing building tools and techniques may still be the best choice in certain settings. You can talk with other designers about mes here.

Mesh objects are first created in external programs, such as Blender or Maya, (check here for more information) and then imported onto the Second Life grid. Once there, mesh objects can be manipulated in pretty much the same ways you would manipulate a regular old prim. Learn more about uploading your own mesh items here.



Linden Lab

September Update

September brings new developments to Second Life for Premium Memberships, improvements to Profiles and an update on mesh. These are all part of Linden Lab’s ongoing focus in 2011 on improving service, performance and usability.


New Premium Membership Benefits

At the beginning of September, we introduced some new benefits for Second Life Premium members. The first improvements? Exclusive gifts and Premium-only sandboxes.


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Getting access to your new Premium rewards is easy. Premium Gifts can be claimed now by members via one of the many inworld Premium kiosks, and the Premium-only Sandboxes are already open.

Even more benefits are on the way, so this is just the beginning. Read the original blog post for more details about Premium Sandboxes and Premium Gifts.


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Not a Premium Member? There couldn’t be a better time to sign up. We’re running a special limited-time promotion for new quarterly Premium memberships from now through Monday, Sept. 12 at 50 percent off the regular price.

Get Even More Out Of Social Profiles with Location Posting

September also brings a new social sharing feature to the Second Life Viewer. Residents now have the option to conveniently share where they are inworld by adding a location to their Profile posts as a tag:


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This means that people reading your posts live can teleport directly to your location and join you. Those who see your post later can also check out the location to see exactly what you were talking about even if you’re no longer there.

Of course, you can always choose not to use this feature it’s just there when you want it.

These “Locations” tags get really fun when combined with your Profile's “Nearby” feature. To check it out while you’re inworld, follow the menu Me → My Profile. Then, click on the first icon:
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Then click the second tab, “Nearby”:
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Now you’ll see posts from people nearby wherever you are inworld. Some of these posts might even be made by people in the same location at the same time you are there. It’s a great way to connect with others to start a conversation.


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You can also use this feature to browse through older posts, which can give you insights as to what kind of activities and conversations typically happen in that region. For example, you might uncover posts about recent or upcoming live music shows, hot new stores or the insider scoop on the hottest local dance clubs.

So... let people know where you hang out and why — or keep quiet, and just see what others are doing and saying.

If you haven’t heard the full story of Social Profiles, check out our post from last month for more details and the big picture.

Mesh Update


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With the arrival of mesh, a number of Residents have already started to create some impressive mesh items inworld. Since its inception, we’ve seen more than 9,000 content creators enable mesh, and more than 20,000 items have already been uploaded to the grid. And we’re looking forward to seeing what creations you make next.

There’s a lot of excitement around what mesh models can offer — for more information or to try it yourself, check out this page. You can also browse through some of the first mesh creations in our Mesh Showcase. The Lab is working on continued improvements and the next mesh release will include upgrades to how we show resource weight and land impact of objects.

Mesh rolled out in August as an added option to all inworld building tools to help Residents craft even more creations inworld. For the best mesh experience, you’ll need the current version of the Second Life Viewer (Version 3.0) or a comparable viewer.

Go create something great,

Linden Lab



Linden Lab

Fitted Mesh Is Here!

 

Today, we're happy to announce that Fitted Mesh is available in the main Second Life Viewer! As we've previously blogged, Fitted Mesh gives Second Life content creators the power to craft mesh garments that make avatars look their absolute best. We’d like to thank the vibrant community of creators for their thoughtful feedback and help testing this feature.

For more information, check out the

below, then update your Viewer to the latest release and get creative with Fitted Mesh! 

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Linden Lab

Cat-Avatar

"I’ve been getting a lot of emails from people that know nothing about Second Life, but have somehow found my blog through various social networks, asking me for more information. Therefore I figured I would write up a quick tutorial for those interested in joining and looking for some free resources to kick start their inventory..." Keep reading at StrawberrySingh.com



Joe Linden

As of 10am PT Wednesday, September 8, the Emerald Viewer will be blocked from logging in to Second Life as a result of violations of our Policy on Third Party Viewers. Residents who have been using any version of the Emerald Viewer will need to use a different Viewer to access Second Life. You can download the official Second Life Viewer, developed by Linden Lab, here. Or you can learn more about alternative Viewers, developed by third parties, here. There are several new Viewers listed in the TPV Directory, so there are many alternatives available to you.

We take Residents’ privacy, safety, and security very seriously and will take action to enforce the policies that help protect it. As our CEO, Philip Rosedale, has blogged about, we recently removed the Emerald Viewer from our Third-Party Viewer Directory due to violations of our Policy on Third-Party Viewers.

Since then, we have been in communication with the Emerald development team and have requested several changes in order to remedy violations of our policy, including changes necessary to meet our privacy requirements, and to address GPL license violations. Unfortunately, the team was unable to comply within a stipulated time frame. As a result, we have decided to block logins from the Emerald Viewer in order to protect our Residents. All versions of the Emerald Viewer will be blocked from logging in to Second Life as of tomorrow at 10am. Please be aware that attempting to circumvent our blocking to access Second Life with a banned Viewer is a violation of the Policy on Third-Party Viewers and may result in the loss of one's account.

Linden Lab

Search is a vital element in Second Life that enables you to find interesting people, places, events, items for sale, and other things to make your inworld experience more fun, collaborative, and meaningful. It has been a while since we last updated you on search and that’s because we’ve chosen to take a big leap forward versus smaller, incremental improvements. We believe that new search is a vast improvement over current search both in terms of usability and relevance. But we’re not the only ones who think that. We conducted a quiet test with a savvy group of Residents who preferred new search results over 75% of the time compared with current search results.

Now it’s time for you to test it out. Today, we have released a Search Project Viewer, that works on the main grid. Here are a few things that you’ll notice right away:

  • Better Search Results User Interface: It’s not just prettier (we had to say it), but it’s also much more usable. Our new search engine considers Second Life specific data, such as how many people are at an event versus web-based data, so search results are more relevant and less subject to spam. And, now search results are compiled on a single scrollable page instead of several pages that require multiple clicks to see. You can even view multiple search results at one time by expanding results!
  • Delivers More Relevant Results: The new search engine also serves more relevant results than the current search technology, based on four rounds of double-blind testing. And, we’ll always continue to test and tweak the results to ensure that you find what you’re looking for.
  • To Buy or Rent? That is the Question.: The land sales category has been revamped, separating sales and rentals and giving you better options to limit your search by price range and land size. Now, it’s much easier to find that perfect place to settle in Second Life.
  • Find Out What’s Happening Now: You can also search Events by either the exact start time or ”happening now,”  but might have started earlier. That way, you can quickly find out what’s happening in Second Life right now.
  • Search Results Are Saved: Many of you have shared with us how you use search to discover your world and shop, and how you want your search results saved. We’ve all had this experience. We search for something, find an interesting event or place to go shopping, and then want to go back to our search results and find another place to go--but they are gone. When using the new Search, results are saved for 15 minutes so that you can easily go back and explore other options.

Take a look at this video and see for yourself.

For those who want more details, the Search Project Viewer FAQ explains the test process and the search terms that landowners will need to use when listing their land for sale or rent.

One of the first questions many will have is, “Will new search work in Viewer 1.23 and Third-Party Viewers?”  New search will soon be available to you in the official SL Viewer and we will not be implementing it for the 1.23 Viewer. To be clear, you can still use the 1.23 Viewer, but search functionality will be impaired once new search is released into general availability, after the test period. (We cannot speak to which Third-Party Viewers will adopt the new search technology.) All of our development efforts are focused on making SL Viewer with Basic and Advanced modes exceptional for all Residents--new and seasoned.

So, test out new search using the Search Project Viewer that makes finding cool people, places, and things in Second Life easier than ever before.

Linden Lab

Explore where art imitates Second Life in the latest episode of the Drax Files: World Makers.

This episode features the works of an Italian illustrator - Flokers - who has synesthesia and whose Second Life avatar art has turned her passion into a full-time job. Her viewpoint is that an avatar represents a person’s inner persona, and her paintings reflect that. “It doesn’t matter to know who they are in real life,” she says, “ because I know them in Second Life … and that’s what they are to me in that moment.”

Watch this

 for a glimpse at her artwork, what the synesthesia experience is like for her,  and some of her Second Life philosophy. “ … it gave me the chance to become the artist I always wanted to be.”

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Want to see more personal Second Life stories? Find all the previous episodes at Draxtor’s Website or below.

The Drax Files: World Makers - Episode 1: Kriss Lehmann

The Drax Files: World Makers - Episode 2: Jo Yardley

The Drax Files: World Makers - Episode 3: Eshi Otawara

The Drax Files: World Makers - Episode 4: Fantasy Faire / RFL

The Drax Files: World Makers - Episode 5: Engrama

The Drax Files: World Makers - Episode 7: Rod Humble

The Drax Files: World Makers - Episode 8: MadPea Games

The Drax Files: World Makers - Episode 9: Elie Spot

The Drax Files: World Makers - Episode 10: Robin Sojourner

The Drax Files: World Makers - Episode11: Dwarfins

The Drax Files: World Makers - Episode 12: Ole Etzel

The Drax Files: World Makers - Episode 13: Creations for Parkinson's

The Drax Files: World Makers - Episode 14: Rose Borchovski

The Drax Files: World Makers - Episode 15: Scottius Polke

The Drax Files: World Makers - Episode 16: Feed a Smile

The Drax Files: World Makers - Episode 17: Zachh Barkley

The Drax Files: World Makers - Episode 18: Paradise Lost

The Drax Files: World Makers - Episode 19: Virtual Chemistry at Texas A&M

Linden Lab

It’s time to share a sample platter of all of the weird and wonderful regions in the Second Life Destination Guide. Evil apples, dilapidated islands, pulsing bass, and a whole lot more await Residents looking to experience some new and exciting places in Second Life.

Snow White, Eve, Athena and the Trojan War… Apples don’t always lead to a happy story. This installation by Rebecca Bashly explores various myths, legends, and fairytales to show apples as symbols of the darkness hiding behind something sweet and innocuous.

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When Life Gives You Apples... Run

Looking at various myths, legends and fairy tales, apple seems to be pretty unfortunate for women... Rebeca Bashly takes the lead at LEA 6 for the final round of the LEA full-sim art series, as curated by Jayjay Zifanwe.

Visit in Second Life

A gorgeously grimy, tumbledown region, Ruins delights in the decrepit. In this new creation by Cica Ghost, wander through an island of skeletal brick pillars under grey skies, flat water, and the wrathful eyes of crows. Embrace decrepitude in Ruins.

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Ruins

Only blackbirds and wildflowers remain to inhabit the ruins of this once-active city. Explore this beautiful and decrepit locale of collapsed brick edifices. What deserted worlds will be revealed?

Visit in Second Life

A steampunk ode to Jules Verne, Sargasso Sealab offers undersea exploration, roleplay, and a gas-lit lab full of brassy Victorian goodness. Take the underwater elevator down for weekly roleplay sessions, or just enjoy the watery region as a human or mer.

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Sargasso SeaLab

Take a journey to the mysterious Sargasso Sealab, an adventurous locale in homage to Jules Verne. Arrive by a sea-elevator deep in the Bermuda triangle, hunt for treasure, rare fish, meet the mysterious merfolk, or explore the station itself. Enjoy exploring the station, even join the weekly episodic role-play group if you'd like.

Visit in Second Life

A fantastical re-imagining of Italy, Tudor is a lush romantic land. Soft, warm pastel lighting, gorgeous foliage, flowering trees, and  loads of spots for cuddling … explore Tudor with a friend or loved one for maximum enjoyment.  

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Tudor

Tudor is a beautiful place to hang out and cuddle with loved ones, or just chill and relax. Feel free to explore and take pictures of this wonderful location. Please, have respect for others.

Visit in Second Life

Pulsing beats, acid skulls, and multiple levels make Hardbass a wild club. This electronic venue pours out the bass in a wide variety of genres, all of them hard. Visit for live-streaming DJs and stay for the vibe - just make sure to get yourself to Hardbass.

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Hardbass

Alright Second Life, if you want and love hard bass, Hardbass is your place. They play a ton of electronic genres, they've got live DJ's and more at this club. All are welcome.

Visit in Second Life

Second Life is perfect for showing off lasting virtual creations, so polish up those destinations and share them with us! Even if you’re sharing something as simple as a new hairstyle on the Flickr page, the virtual world runs on your creativity. Spread it around!

Linden Lab

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We're proud to introduce the all-new "Fantasy" starter avatars, covering a diverse range of "genre" styles including steampunk, vampires, sci-fi, post-apocalyptic… and beyond!

There are 10 fresh starter avatars available right now, and you can use them as a basis for further customization — explore the Second Life Marketplace and personalize to your liking. These new avatars have normal "system" bodies with mesh wearables, which makes it easy to change their hair, clothes, accessories, and more!

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A bit more history about our long-term starter avatar collections:

Back in May 2014, we introduced a round of mesh-body starter avatars to replace even older starter avatars (that you can still find in your inventory's Library > Clothing > Initial Outfits folder).

Then in November 2015, we superceded all of those with a new batch of “Classic” avatars using "system" bodies that are easier to customize, partially in response to Resident requests pointing out the inflexibility of the all-mesh bodies.

Over the years, we've continued to apply what we've learned about building techniques to our starter avatars, improving their aesthetics and optimizing them to load quickly. Our latest Fantasy starter avatars are vibrant examples of what we consider "balanced content" that is both performance-optimized and looks beautiful — they can save you time getting immersed in one of our many roleplaying communities without unnecessarily lagging yourself or others. We know that content creators want to create optimized content for their customers, and we encourage creators to study these new avatars as examples of balanced content.

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In our ongoing quest to help creators be aware of balanced content, we introduced the Avatar Rendering Complexity (ARC) project. And more recently, we rolled out "JellyDolls" — a visual feature to raise awareness of ARC and help you control the resources your Viewer spends rendering others' avatars. We practice what we preach, so our Fantasy avatars have been fine-tuned for low, efficient ARC scores. These are just a couple of the initiatives that help make your Second Life a more enjoyable experience.

Ready for your next adventure?

In the Second Life Viewer, go to Me menu > Choose an Avatar to see the Fantasy avatars. New users will also be able to select one of these avatars during the signup process. Try them today!

There was an internal video made to introduce these avatars to the company, and we loved it so much, we'd like to share it with you!

 

 

Linden Lab

In May, we launched some new mesh default avatars to give new users some up-to-date, better-looking options that incorporated some of the new technological advances to Second Life. Following community feedback about these new avatars, we’ve made some adjustments, and today we’re re-deploying them with a few updates.

Most significantly, users will now have the ability to edit the avatar shape for the human form avatars. Because these avatars are mesh, not all sliders will affect the shape, but many of them will. Play around and personalize the body, torso, and legs using the sliders now supported with the updated, modifiable shape. Some of the head and eyes sliders will also now work to adjust the avatars’ faces.

Additionally, Sara (the blonde female avatar) got a fuller hairdo with more body and volume, and we’ve fixed the hover position for several of the avatars which helps prevent sinking into the ground.

Updating to the new release of avatars is easy. New users that are just coming into Second Life for the first time will automatically receive the new avatars via registration. Existing users will simply need to re-wear the avatar from the library (Inventory>Library>Clothing>Initial Outfits) or by accessing the avatars via the Me Menu (Me>Choose an Avatar).

Give the new avatars a try - we hope you enjoy the updates!

Xiola Linden

This episode of the Drax Files focuses on 88-year-old Bernhard Dörries. A successful German film director whose prolific career spans more than 50 years and 129 films, Bernhard continues to explore storytelling and creativity through Second Life.

In Second Life, Bernhard’s avatar is Bernhard McIntyre - a youthful representation of his creative intellect, as well as a vehicle to cope with the emotional and physical challenges of moving into an assisted living situation.

“My avatar is co-creator, equal partner in sharing feelings, co-owner of feelings and emotions,” he says.

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To find out more about this fascinating man - including his Second Life machinima and how he envisions a Film Festival in his honor - tune into this episode of the Drax Files

, or watch the video below.

https://youtu.be/igrVubodKwI&yt:cc=on

Want to see more Second Life stories? Find previous episodes of The Drax Files: World Makers at Draxtor’s Website, or at the links below - and be sure to subscribe to our YouTube channel - where you can watch the entire series.

 

The Drax Files: World Makers - Episode 39: Sergio Delacruz
The Drax Files: World Makers - Episode 38 : Eboni Khan
The Drax Files: World Makers - Episode 37 : Nonprofit Commons
The Drax Files: World Makers - Episode 36 : Sominel Edelman
The Drax Files: World Makers - Episode 35 : Project Bento
The Drax Files: World Makers - Episode 34 : Cheeky Pea
The Drax Files: World Makers - Episode 33: Luxembourg 1867
The Drax Files: World Makers - Episode 32: Jay Jay Zifanwe
The Drax Files: World Makers - Episode 31:Tom Boellstorff
The Drax Files: World Makers - Episode 30: Maylee Oh

Linden Lab

As we recently mentioned, this month marks the 11th anniversary of Second Life first opening its virtual doors, and in honor of this occasion, there are some fun things lined up to help us all celebrate Second Life’s 11th Birthday (SL11B).

First off, we’ve created a brand new limited-edition SL11B avatar that everyone can now get for free!

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This robot is sleek and ready to explore the landscapes of Second Life. Made with Fitted Mesh, you can put your own stamp on this android by playing with some of the shape sliders. Just make sure you’re upgraded to a Viewer with Fitted Mesh enabled. There are two ways to get your robot - pick it up inworld at Hairy Hippo Fun Land in Bay City or just visit the Marketplace.

Year after year, our community has shown off the very best of what Second Life can do and mean, and that tradition continues with the Second Life 11th Birthday Community Celebration (or SL11BCC) which kicks off on Sunday June 22nd. This community-driven celebration will host exhibits, music, and much more. Find out more about what’s planned and how you can get involved on their website.

If you’re looking for more ways to celebrate or planning events of your own, the new Second Life 11th Birthday Category in the Destination Guide has got you covered. Check there often to find SL11B parties to join all over Second Life, and if you’re planning an event for the occasion, be sure to submit it using the form (use the ‘Misc’ category) or via editor@lindenlab.com. Use “SL11B” in the subject line on the form or email.

We hope you enjoy your new SL11B avatar and we look forward to seeing you at the inworld celebrations. Be sure to  show off your SL11B adventures by sharing snapshots to the Second Life Official Flickr Group Page.



 

 

Linden Lab

In Second Life, every day is an opportunity to dress up, but come Halloween time, Residents step it up and take it to a whole new level of fun and creativity. If this is your first Halloween in Second Life - or even if it’s your 12th - you are in for something incredible!

All over the grid, regions decorate, put together trick-or-treat style hunts, blast some chilling tunes for your move your avatar bones to, and generally run amok in the undeniable excitement of Halloween. We couldn’t be left out of the spooky shenanigans, so there’s a few official events you won’t want to miss out on.

Along with this year’s upcoming Creepy Crawl, there’s a chance you could win one of four amazing prizes for your Halloween-themed snapshots! That’s right, take pics - enter the contest, and potentially win Linden dollars!

The 2015 Second Life Fa-BOO-lous Snapshot Contest starts today! Head over to the contest category of the forums to read the rules and start sharing your ghoulish, glam, gorgeous, and ghastly snaps.

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Pic by Maia Athena

Stay tuned to this blog for more treats we are cooking up in the Lab!

Xiola Linden

I mentioned once how walking along the piers here in San Francisco is a bit like walking around The Arcade Gacha event with a really great windlight, and now it’s time to take another stroll along the virtual piers at The Arcade. I’ve been saving up my Lindens and I hope you have, too. There are tons of amazingly cool items to collect from some of the most clever designers on the grid. Even if gachas are not your thing, be sure to drop by when things have calmed down to enjoy the beautiful build sites, sounds, and all!

Believe it or not, Halloween is already creeping its way into Second Life and there’s new haunted and horrific attractions to brave with your besties. You know what they say about horror movies never go into the basement alone!

Cica Ghost returns with another stunning build, that is sure to be the perfect photogenic spot to snap some screenshots. The official Second Life Flickr page is where we select images to feature on our social media channels as part of the Pic of the Day program. Maybe your pic will be selected!

Those are just a few of the new Destination Guide Highlights to hit in recent days but as always there are plenty more to explore that our editors have conveniently put together below.

You can also submit your spot for Destination Guide consideration, if it’s not there and you’d like it to be.

See you inworld!

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The Arcade Gacha Events

The Arcade Gacha Events presents the ultimate GACHA experience! Guaranteed to delight shoppers, The Arcade offers unique transferable items from 100 of the grid's top designers. Discover that perfect gift to surprise and delight everyone on your list this year!

Visit in Second Life

 

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You.Gatcha Event

You.Gatcha © is an innovative monthly shopping event with fashions, poses, home and garden items and more. Learn more at yougatchaevent.wixsite.com/yougatchaevent. Opens Sept. 4.

Visit in Second Life

 

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London City 7th Birthday

London City celebrates its 7th birthday in Second Life. Throughout September, you can enjoy live events and weekend concerts to celebrate. There's also a fun fair, vintage memorabilia hunt and themed collectables from London City's seven years in Second Life. Details at mainlandlondon.blogspot.co.uk.

Visit in Second Life

 

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Library by Cica Ghost

''The only thing that you absolutely MUST know, is the location of the library.'' - Albert Einstein

Visit in Second Life

 

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The Adventure Game Nexus

The Adventure Game Nexus provides portals out to the very best adventure games in Second Life. Games are vetted and hand picked to represent the highest quality games SL has to offer.

Visit in Second Life

 

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The Fantasia Experience

Explore eight chapters as you quest and experience this neverending cinematic adventure.

Visit in Second Life

 

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Halloween Town

Halloween Town is filled with spooky rides and attractions including haunted houses, a fun house and much more to explore!

Visit in Second Life

 

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Viper's Haunted Halloween

Welcome to this spooky Halloween event on Viper's haunted Halloween sim. Take a tour and follow the bridge up to the haunted house. There is also a newly built asylum to explore. Have your way throughout the amazing maze before you are entering the misty cemetary.

Visit in Second Life

 

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Afterhours District

Come and take a walk in a beautiful shopping district inspired by the 19th century with stunning Victorian buildings and glimpses of mysterious, dark and misty streets. This vintage atmosphere is characterized by refinement and magnificence. The Afterhours District is comprised of 40 shops including jewelry makers, design and furniture shops, fashion stores and one event building.

Visit in Second Life

 

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Serene Heart Community

Serene Heart is an ecumenical community of monks and nuns, born to share prayers together. Prayer services are held daily at 11 a.m. (Pacific). For any requests, please contact the Abbot, father Emmanuel Francisco Xavier SJ.

Visit in Second Life

 

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Loop Lounge

Music begins where language ends. Loop Lounge hosts real house music events every Wednesday.

Visit in Second Life

 

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The Village & BarDeco

Visit this small village on the water where you can stroll beside the sea in a zen atmosphere and relax. Grab a drink and listen to the music of the best deejays in SL at BarDeco.

Visit in Second Life

 

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S T I G M A T A

S T I G M A T A is home to Club Stigmata and a Russian vampire community.

Visit in Second Life
Linden Lab

As a follow-up to a recent article about virtual cities, The Guardian has kicked off a call for readers to submit their own favorite virtual places. In their words:

We want to hear about your best-loved virtual places – from a beautiful view in GTA V to that 20-million-strong SimCity megalopolis you've been building (or possibly destroying). What would be the best video game cities to live in? The worst? Perhaps you've designed one you think would be better than your own city? Share your screengrabs and we'll feature the best on Guardian Cities.

This is a great chance to share some amazing Second Life locations with The Guardian’s readers. Whether it’s a place you created personally, discovered (maybe through the Destination Guide?) and love, or just a spot you always find yourself returning to, the Second Life locations that ‘wow’ you are great ones to share to help show off Second Life to the uninitiated.

You can submit your favorite Second Life location to The Guardian at this link. Be sure to let us know about them in this forum thread and submit them to the Destination Guide if they’re not already there. We’d love to check them out and share them with the rest of the community.

Thanks to Jo Yardley, whose 1920’s Berlin Project already appears a few times in The Guardian’s favorites list, for spotting this opportunity!

 

Linden Lab

There’s a lot going on with Second Life these days, and we wanted to talk about a few of the projects that are either out or in the works!

Project Valhalla: CEF - Media on a Prim and in-Viewer Browser Overhaul
A new age of modern HTML5 content is upon us, and we're overhauling the way shared media (aka "media on a prim") works so that you can enjoy all kinds of modern web content within Second Life. Chromium Embedded Framework (CEF) is coming to replace the aging QTWebkit framework. What you can now see in a Project Viewer is the latest released version of Chrome - so it will render all modern web technologies - like HTML5, CSS3, WebGL; has the latest security patches; and will be easy to keep updated to a recent version. What does this mean for your Flash content? What about Quicktime? They may still work, but because both can only be viewed if the user has correctly installed a 3rd party plugin, we can't  promise support and you shouldn’t expect that it will work for everyone. Standard HTML5 is the way of the future and this Viewer will enable it for anyone. There are still bugs to squash, and we’re iterating quickly to bring you a smooth inworld media and browsing experience. If you have comments about this feature - please post to the forum thread about this topic - located here.

Rendering Complexity / Quick Graphics
Often the most resource-intensive part of rendering a scene in Second Life is the avatars around you. The Viewer has a measurement of how avatars are affecting your performance, and now we are putting the control over whether to render them in your hands!

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A new *Avatar Maximum Complexity* control lets you prevent expensive-to-render avatars from lagging you; any avatar over the limit is displayed as a solid color rather than rendering in full detail. A default limit is set based on the rendering performance of your system. You'll also get a notice when your own rendering complexity changes, and an indication when you're over the limit of too many of the avatars around you.

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Bundled together in this Viewer is a change that allows you to create and quickly change presets of your graphics settings, so as you go from a club to an art gallery, to the beach, or to your home, you can quickly adjust your settings to fit the scene. Learn more about these changes: avatar rendering complexity: graphics presets: and try the Release Candidate ViewerIf you have comments about this feature - please post to the forum thread about this topic - located here.

 

 

Notifications

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A neat quality-of-life improvement for busy Residents, incoming notifications are sorted into categories where you can view, interact with each or many at a time, and use them to manage the numerous important notices that arrive throughout the day. Try out this feature in this RC Viewer. A special thank-you to Resident Aki Shichiroji for the initial feature design!

 

 

 

 
SecondLife.com
Due to the numerous recent security problems affecting Flash, it has been completely removed from our website. A modern way to animate starter avatars in the join carousel and some other exciting news for registration is coming out really soon. Keep an eye out!

Mesh Importer
Recently we shipped the Mesh Importer Viewer, which now performs name-based LOD association and handles models with many materials - no post-import assembly required. You can visit the Knowledge Base article for more details.

Inventory Robustness
Inventory loss is a dogged and complicated problem that we are constantly pursuing. A recent simulator change now prevents loss of no-copy items due to a failed rez. A number of other improvements to inventory robustness are in the pipeline and will be rolling out soon.

HTTP Project
Last year we created a better implementation of the HTTP layer in the Viewer and used it to substantially improve texture loading. In this new RC Viewer, we've upgraded all the rest of the HTTP uses in the Viewer. This will make many other features perform better and more reliably, and is establishing the foundation for future improvements.

 

Xiola Linden

This time of year is an interesting blend of those who hold on to the last shimmering days of summer, and those who rush towards the rioting leaves of Fall a magical between time that celebrates two seasons simultaneously. The sights and sounds of a summer Renaissance Fair mingle with the scents of pumpkin spice and cinnamon nutmeg.

Second Life is full of the best of both worlds with a healthy variety of things to keep you celebrating September in all its seasonal mashup glory. Our Destination Guide editorial team has crafted a list of spots you are not going to want to miss.

You’re going to want to have your cameras handy to capture the best parts of your adventures. The official Second Life Flickr page is where we select images to feature on our social media channels as part of the Pic of the Day program. Maybe your pic will be selected!

You can also submit your spot for Destination Guide consideration, if it’s not there and you’d like it to be.

Grab a snack, and let’s get exploring!

 

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The 6th Annual Renaissance Hunt and Fair

Welcome to the 6th annual Renaissance Hunt and Faire which will take place September 1-30. There will be Renaissance, Medieval and Fantasy-themed gifts to find hidden all over the grid in 65 participating shops. At the Faire, you'll enjoy a mini-hunt, entertainment, food, drink, shopping, dancing, gachas and general good times, Renaissance style!

Visit in Second Life

 

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Venta Silurum

Venta Silurum is a sim filled with adventure and photography with a full range of location types creatively put together, including cliff top ruins, farmland and wetlands. Come explore and create!

Visit in Second Life

 

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Mining Mayhem!

Visit an old abandoned mine that's been long forgotten after being shut down and closed. There has been so many unexplained deaths over the years, so no one knows what still lurks there. There have been rumours of awful moans coming from deep inside. Dare to explore?

Visit in Second Life

 

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The Curio Exhibition

The Curio is an 3D and 2D exhibition in Second Life, held Sept. 10-30 at the Serena Imagine Arts Center. Featuring a written story by Eleseren Brianna and in the spirit of an Victorian adventure, we introduce you to the Enkeli...

Visit in Second Life

 

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Fantasy Gay Pride 2016

Celebrate all sexual orientations in this special event, held Sept. 16-25. Dance and enjoy several stage shows, live music, games and a sim-wide hunt. Strut the catwalk, share a poem, relax with friends or fly a rocket. Be part of the experience! Explore interactive environments from ancient Egypt and Greece through the present and into the future!

Visit in Second Life

 

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Templeton Cove Block Party

Templeton Cove and Shangrla Radio invite you to attend its 10th Anniversary Celebration, held Sept. 12th to 16th. Events include live music, bumper boat races, a memorial work, "all-star rock fest", art stroll, free prizes and more!

Visit in Second Life

 

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The Liaison Collaborative

The Liaison Collaborative is an innovative, intimate events company based entirely within Second Life. TLC opens to the public every 7th through the 30th. More info at liaisoncollaborative.com.

Visit in Second Life

 

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Couture Fair 6 - Back to School

This sexy couture event is back for the sixth time with a special "back to school" edition! Come and join one of Second Life's most popular shopping experiences where exclusives and quality is a guarantee and fun is to be had! Event held Sept. 10-Oct. 1.

Visit in Second Life

 

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Peacehaven - A New Beginning

Peacehaven - A New Beginning is a beautiful corner of Second Life created by Blu Blaize. Come and enjoy this wonderful beach, park and forest setting. Take fantastic photos. Dance or cuddle with that special someone. Enjoy the peace and serenity or explore to your hearts desire.

Visit in Second Life

 

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Sea.Grass

Visit Abbey's latest creation: a collage of shops with rare and limited yard sale items set in a seaside setting. Wander the sim to find art scattered about (available to buy) and plenty of photo poses. Have fun and be happy as you watch the seasons change.

Visit in Second Life

 

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Haunted

If you love to be scare, come to Haunted! There are two sims full of spooks and scares, including an apocalyptic city where zombies are king. There is a lot to do here if the zombies let you, so make sure you bring your friends...you may need them!

Visit in Second Life

 

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Cape San Blas Beach

Cape San Blas Beach caters to ocean lovers, surfers, and anyone looking for a quiet, peaceful place to relax. Inspired by the small-town, coastal charms of Old World Florida, the landscaping and cottage-style homes are hand-picked to evoke simpler days of the past. Cape San Blas Beach is the preservation of virgin sand dunes, wild-life, and minimal human footprint, on the serene Gulf Coast.

Visit in Second Life

 

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Tranquility Village

Visit this small Norse-themed village on an island below a mysterious mountain. Rumors abound of dark things dwelling deep within the mountain's cave.

Visit in Second Life
Linden Lab

From now through September 8, 2013, customers in the US can take advantage of a couple of great sales for Second Life packs on Amazon:

  • The Premium Vehicle Pack -  which includes L$4000, an exclusive hoverboard, deluxe sail boat, and premium dune buggy - is now 30% off.

     

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  • And, the Pet Pack - which includes four adorable troobles - is now 60% off.


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Head on over to Amazon now if you’d like to take advantage of these great deals!


This particular sale is limited to US customers only, but Second Life is now also available on Amazon in the UK and Germany as well, and we hope to expand our promotions in the future, so keep an eye out!

Linden Lab

Yesterday, The Drax Files: World Makers, Episode 2 won the Best Machinima award at the New Media Film Festival - a festival that explores storytelling through new media technologies - congratulations to Draxtor Despres!

This episode predates Linden Lab's sponsorship of the series, but the compelling story it tells, the awesome Second Life creativity it highlights, and the high production quality are all great examples of why we're proud to support the series.

We asked Drax about his win and this is what he had to say:

To have our little mini documentary played on the big screen & observe the audience reaction is extremely gratifying.

For me there is no greater reward than seeing preconceived notions and misperceptions about Second Life fall by the wayside and being replaced by understanding of what virtual worlds can be.

It becomes clear  that for these folks this is the first time the possibilities of  virtual reality for education and historical study are being presented in this way .

I am also very grateful for Jo and all the others who are portrayed in these videos because when they come forward and put up the courage to let a camera capture their "real" life they become spokespeople for all of us and hopefully inspire others to "come out" and tell their story!

 Watch the award-winning episode

:

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Catch up on the whole series

.

 

Linden Lab

For a limited time you can save 50% on your first quarter’s payment for a Premium Second Life Membership subscription* - upgrade now to start enjoying the benefits of going Premium at a great rate! Premium members receive a L$1000 sign-up bonus, exclusive access to Premium Sandboxes (special areas inworld where you can build objects, rez purchased items, and meet other Premium members), a weekly L$ stipend to spend on whatever you like, your own home, exclusive gifts, the ability to join more inworld interest groups, and many other perks.

Special-Edition Halloween Gifts Are Out Now!

Better than stale candy corn and free of razorblades - these Halloween gifts are a real bag of treats to fright and delight your fiends - we mean friends!

Exclusively for Premium members - there are two Ghost Avatars and a Drone that you custom-control and pilot with a HUD. Go Premium, then pick up your gifts at the inworld Premium Gift Kiosks.

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There are also some spooky staples for everyone who loves Halloween to enjoy - just head over to the Marketplace NOW and grab your bag of goodies.

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The Return of the Haunted Halloween Tour

we brought you the spine-chilling Haunted Tour. Well, like any good haunted house - it appears to be alive and growing! This year, you’ll find some new additions to this thrilling ride. If you possess the fortitude to face your fears - follow the Halloween path at Portal Park and step on through.

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Happy Halloween!

 

 

*TERMS & CONDITIONS
This offer begins on October 22, 2015 at 8AM Pacific Daylight Time (PDT) and expires on November 2, 2015 at 8AM PST. To qualify for this promotion, you must 1) have an existing Second Life (“SL”) basic account or create a new account, and 2) select quarterly (every three months) billing for your SL account. The fifty percent (50%) discount will be applied to your first quarter’s bill and future quarters will be billed at the standard Premium Membership price (currently US$22.50 per quarter). Any Linden Dollar (L$) sign-up bonus will be applied to new accounts or accounts not previously upgraded to Premium Membership after the account has been active for forty-five (45) consecutive days.

Linden Lab

We very happy to announce a major milestone for an exciting update to Second Life avatars…

 

You might remember the first introduction back in December 2015: we opened up Resident participation for Project Bento. Bento greatly extends the avatar skeleton, allowing the creation of many new kinds of exciting content. Today we are happy to announce the next phase in the development. The Bento Viewer is now a Release Candidate Viewer! This is the last stage before becoming the official release Viewer.

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If you are interested in avatar content creation, please give the new Viewer a try, and if you encounter problems, please let us know right away by filing a JIRA bug report. We believe the skeleton and sliders are in their final state, but the Release Candidate Viewer is intended to give us the opportunity to test with a much larger number of users to be sure we're ready to deploy throughout Second Life. It’s very important to hear about any remaining problems as soon as possible. You can also review the release notes for this Release Candidate.

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Thanks to everyone who has made Bento possible through your ongoing enthusiasm and feedback! With your help, Bento will soon be ready for integration to the main Second Life viewer, allowing all Residents to enjoy even more innovative avatars.