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  1. Linden Lab
    Latest Entry

    By Linden Lab,

    Games Made in SL.png

    We know that role-playing, fantasy, and gamified events like board games, adventures, and murder mysteries are popular in Second Life. The idea of playing a part in a story and interpreting the world around you through your character can be a great deal of fun, and therapeutic for many.

    Naturally, with both role-playing and gaming experiences being popular in our virtual world, a blend of the two would find its way onto the Grid in the form of the well known ‘tabletop’ style of game play. 

    ChuuAkamine has taken his love for the Sorcery! Gamebook by Steve Jackson, and his favorite map cartographer (Mike Schley) as inspiration for his own projects in Second Life - functional dioramas that work with the Tabletop system from Remnant Ashbourne of  /studioDire/.

    These dioramas are interactive, engaging ways to allow tabletop style gameplay in the vein of Dungeons & Dragons within Second Life. ChuuAkamine has started business creating and selling these dioramas and miniatures for others to enjoy - Mini A Chuu.

    This week’s “Made in SL” video is glimpse into these works. Take a look at the video below, and check out these cool creations inworld. You can also learn more about Mini A Chuu on the Life of Chuu blog.

     

    Video production courtesy of Draxtor Despres
    Logo courtesy of Marianne McCann

     

  2. Linden Lab
    Latest Entry

    By Linden Lab,

    46610473794_7f2154ac2a_k.jpg

    Today's Second Life pic of the day is "Captain of the Black Pearl" by Colton Vond.

    To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group.

    Be sure to check us out on social:
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  3. Recently, experience creators have been dealing with an issue where some experience-enabled scripts stopped being associated with their experience. We have traced the problem to a loss of data in one of our internal systems. 

    This data loss was due to human error rather than any change to server software. Why do we think this is good news? Because we can now easily prevent it from happening in the future. 

    We have engaged in a first pass of recovery efforts which have yielded the restoration of the experience association for a number of scripts, and we are testing a server-based fix which will automatically correct most others. That fix is working its way through QA, and we will highlight this in the server release notes when it becomes available. In the meantime, there’s a workaround for any experience creators or contributors who want to fix the issue sooner:

    • Open the script in an object in-world or attached to you  
    • Make sure the bottom widgets have your experience selected 
    • Save

    This will get the experience enabled scripts running again. 

    We’re sorry this happened. We’ve enacted changes to fix our process so this doesn’t happen again. And we appreciate everyone's patience as we investigated this issue and now attempt to repair the damage. We are committed to enabling Second Life’s content creators of all stripes and we recognize that incidents like this damage that commitment, which is something none of us ever set out to do. 



     

  4. Today (Aug. 1) Tilia, Linden Lab’s wholly-owned subsidiary, assumes responsibility for handling process credit requests and payments made from accounts with a USD-denominated balance in Second Life.  

    Due to this change, as originally announced on July 1, Residents who have a USD balance on their account will be prompted to accept the Tilia Terms of Service when they log in to their account on the web.  Residents who request to process credit out of Second Life may also need to supply information for ID verification.

    Tilia is a registered money services business and fully licensed money transmitter which helps Linden Lab comply with U.S. laws and regulations.  You can learn more about Tilia’s work to better protect your privacy and security in this blog post from our Information Security Manager, Soft Linden. 

    We want to be clear that most people should not see any disruptions or changes to their Second Life experience due to the introduction of Tilia. However, for those who maintain a USD balance (usually through the sale of L$ on the LindeX), it is important that you review and accept the Tilia Terms of Service. You’ll see a prompt to do so when you next login to Secondlife.com. If you have a USD balance on August 1 and do not accept the Terms of Service, you will have until October 31, 2019 to do so. If you do not, you will not be able to utilize the USD Balance or request a process credit until you have accepted the TOS and Privacy Policy, after which you will once again be able to use the USD balance and process credit. For those who do not accept the Terms of Service, you will still be able to login to Second Life and use your payment method on file (such as a credit card) to pay for items and services, but you will no longer have the ability to request a process credit transaction, sell L$ on the LindeX, or make payments for Second Life services from your balance. 

    We know that you may have additional questions about Tilia and these changes. We encourage you to visit our Tilia FAQ and/or contact our Support team if you have any specific concerns. We’ve also addressed many community questions at a recent Tilia Town Hall in-world, which can be viewed on YouTube.

  5.  

    Hello Residents of Second Life!  

    Over the last few days, Residents using certain email providers may have noticed that they are not receiving all email notifications for events such as Marketplace purchases and Offline Messages.  

    Email has come a long way since it was first introduced to the world in the 1960s. There are many factors that affect the deliver-ability of a message, and algorithms which affect it are constantly being updated.  Sometimes things go awry despite best intentions - such as certain phrases being flagged as indicative of spam, or the volume of messages sent in a certain time frame.

    Second Life is a complex beast and not all our email sending practices are as good as they could be. We are re-examining these practices and we’re going to do better to make sure our Residents are able to get the information they need.

    There are some things you, as the recipient, can also do to better ensure deliver-ability, such as having email filters, white-listing certain contacts, checking your spam folder and marking legitimate messages “Not Spam,” and even contacting your email providers about certain emails.

    If you are experiencing issues receiving emails from us, you may also want to consider updating your email temporarily to a different provider (for example if @yahoo emails are failing, try a @gmail account), verifying your email address with us (offline IMs, friendship offers, auctions, etc all require a verified address), and white-listing (add sender to contacts) Second Life messages to ensure you receive them in the future. It’s always best to use an email account that is only accessible by you.  

    We sincerely apologize for the inconvenience caused and will provide updates once available.

  6.  

    Hello Residents of Second Life!
     
    Hi, Tommy Linden here, one of your friendly Supervisors from the Support Department. I’m sorry to bring you this news, but we are temporarily unable to offer Region transfers using USD. At the present time all Region transfers between Residents will be required to use L$ for the transaction amount, agreed upon between the buyer and seller. You will, however, still be able to pay any associated fees in USD.
     
    Not all is lost! The good news is, I have already spoken with our engineers, and we're working on re-introducing this functionality as quickly as possible.  We apologize for any inconvenience this may cause and are moving quickly to make things work as seamlessly as possible again in the near future. 
     
    Best, 
    Tommy Linden
     

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