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xAngryMothNoisesx

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  1. When in the uploader it looks fine, same if I rez them on the ground. but as soon as I put them on they all deform. And yes, what I am rigging to is the blender dummy for this avatar. I did have to rig it to bones rather then mesh. not issue if that would make issues. And thanks! Not the maker of that avatar, just did the texture work (not the eyes tho)
  2. So I completely new to making rigged mesh (let alone any mesh) for secondlife. In blender, the rig looks to be fine, but once I uploaded a test to SL it deforms are breaks. The dog shoes I made were rigged with the help of avastar, and when exported, I made sure the preset was for a rigged item. First picture in in blender to show the dog shoes are rigged to the avatar. Second picture is them deformed once uploaded.
  3. Okay I man'ed up and reloged. My textures are there on the model. Thanks!
  4. They are they. But if I relog will they stick to the model?
  5. I uploaded them but I am to scared to log out and log back in to see if they are still there.
  6. Am working on retexturing my Crux, when I logged out of firestorm and logged back in, the texture were no long on the model. Do I need to upload the textures to my inventory first?
  7. Wow am dumb. Thank you so much! (am a noob) Am gonna find another digitigrade leg set then.
  8. It doesnt have an alpha layer. I have been looking for one but cant find one.
  9. So I got a Crux avatars. They have the digitigrade legs but the human shin's and legs are still there. They are on the "crux" shape. How can I remove the lower part of the legs?
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