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Zenmir

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  1. Oof, that second one was it x.x it's a quantization problem indeed and as predicted, a rather ugly one to boot. Thank you for helping me figure this one out Optimo, you've been quite the major life saver.
  2. I changed windlight to highlight the issue a bit better It's almost like scratches or something or like it's posterized in some way. I don't know what's going on, it almost seems like a compression problem of some sort? Those area's of the normal map should be nuetral color/flat.
  3. So i'm having a really strange issue at the moment regarding normal mapping. I normally don't bake my normal maps, instead opting to paint/draw them using NDO in QuixelSuite. Up until lately I haven't done anything major with it and my maps seemed clean. All of the sudden i'm noticing these weird pixel-ly splotches in my map here and there and I can't for the life of me figure out how to rid myself of it. If anyone could help i'd greatly appreciate it ^^; I'm really wanting to get better at content creation and this is quite a troublesome visual damper.
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