So for awhile now I've been dancing around the idea of making mesh/fitted mesh avatars for SL. Primarily what I am worried about is rigging, though a tut that walks through building a avatar for SL would be nice as I'm still beginner tier, which leads to my problem. Namely I seem to repeatedly run into an issue where the only tutorials I can find seem to either be for clothing, other objects, or Blender. For example the video link on the wiki (Mesh/Uploading and wearing a rigged mesh page) for Maya on rigging for SL is a dead link. Can anyone point me at Maya oriented tutorials for avatars themselves? Secondly I've come across a Maya plugin called MayaStar. Is this something that would be useful for avatar designing or is it also oriented towards creating clothing? I've got Maya 2013 at the moment.