Hi, all, I'm trying to shape my avi's face using a RL model for inspiration and I'm having a bit of trouble, not least of which is the chin. If I adjust the length of the face, it widens. If I move the mouth down, the balance is skewed. So on and so forth. I was hoping someone or some-manys would feed back not only on where I'm at now, but on adjustments I could make to bring the avi's face (not just the chin) closer to the inspiration. Thank you so much! Edit: If this is something you'd like to play with in-world, please feel free to contact me.