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MamoruK

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  1. I am also working in maya and would like to know how to successfully get motion files out of maya
  2. SO i am using motionbuilder to export my BVH files and it says "Invalid Heirarchy Header" when i didn't change anything from the skeletal mesh that i downloaded. no name changes, nothing. I'm animating in Maya exporting to a .fbx and then tking the fbx and exporting a .bvh. can someone tell me what is going on and why the uploader is giving me this message?
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