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Caeil

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  1. I ended up doing it by calculating the angle between 3 points. Thank you for the alternate solutions, though. I may use them in future projects. :3
  2. I've just been trying to use math all this time. Here is the script for a proof of concept cube I wrote. it only works some of the time edit: After tinkering with this a little bit more (with a version with less mistakes than what I've posted here), it seems the mistake I made was trying to do this with a few lines of code.
  3. This issue has been sort of stunting my productivity today. I just want to write a function that tells me whether another agent is in front of the person wearing the attachment or behind them. I'm sure its simple, but I don't seem to be able to make this work well enough.
  4. I want to make a cool script based off of an idea I have, but it should only work when damage is dealt to the avatar wearing the prim with the script in it. Is this possible? It doesn't really work if it happens with all collisions.
  5. I decided to do that before I logged off. I have it playing the "sit_ground" animation, but I want it to work with the user's Animation Override at least. Is that possible?
  6. I was trying to make something for myself earlier when I hit a roadblock. It seems all of the functions that make a person sit need to make them sit in a chair or something. All I need my script to be able to do is make the wearer of a scripted item sit down and have to click on the "stand button" to get back up. Is this possible?
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