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Bleach Bombastic

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  1. 1) CREATE AVATAR PRISON Instead of banning people, which is lame, SL should build a proper prison sim (not the Cornfield) and keep AVs there to serve their sentences. This would also create lots of new SL jobs for new residents - prison warders, psychiatrists, parole officers, etc. LL should make the prison so that it can be escaped if the AV is smart enough to figure out how - some jailbreaks will add much colour to the game. 2) CREATE PUBLIC SKYBOX HOUSING Sims should be created with free skyboxes for new / unwaged players. These skyboxes would be small but would allow players to have a place of their own, and enable them to socialise - say 15 prims allowance per skybox. It would also create more jobs - admin, cleaners, security, etc 3) CREATE MORE JOBS No more of our options being escort (ugggh), DJ (most SL DJs are rubbish) or host (talking to boring ppl) - we need more jobs. Landowners should be given a 10% discount on tier for every 2 new jobs they create - from answering IMs, to moving prims around or helping with accounts. There used to be lots of offices in SL, now they're all abandoned and everyone agrees things aren't as good on SL as they used to be. 4) INTRODUCE MORE BOTS SL should use its skills to programme some bots to wander around the grid. This would up traffic overall, and would be interesting when you meet new people - you can subject them to the Turing Test to see if they are real or not. LL could also introduce giant spider bots that run across the grid, freaking people out. They can do it with trains and pods, giant arachnids would be cool. 5) MAKE CHILD AVs GO TO SCHOOL If people insist on dressing as children, they should be made to spend 8 hours a day in a special SL school sim. This would be carefully supervised to ensure that no 'funny business' goes on. The child AVs will be taught maths, English, history, chemistry and building / scripting. Failure to attend the school means that the child AV is banned for SL for 4 weeks and the parents are sent to the new SL Prison Sim. 6) MAKE A CRICKET SIM Cricket is the ideal game for SL. It's slow, takes ages and is therefore suited for lag. I can't believe nobody has made a cricket HUD system yet. This should be done, and then we can enjoy a real sport, not like soccer /NFL (all the sims for which have been taken off the grid because they were rubbish and didn't work). 7) MAKE OBJECTS STEALABLE As in RL, it should be OK if Avatar 1 sees Avatar 2's car, buys a hotwiring device from marketplace, and steals the car. Taking objects would act some excitement to the game. In turn, Avatar 2 could buy a GPS system which informs him where his car is and who has it. This would create jobs for scripters and be more fun than cars that only one person can drive.If Avatar 1 gets caught, s/he might have to go to prison though. 8) MAKE IT POSSIBLE TO DIE Every week, LL should pick an AV at random, and declare them a target and encorage everyone else to kill them. The Target AV would have to log in regularly for the next 48 hours, or else they die. Everyone else would have to find them on the grid and shoot them - a direct hit would kill the avatar, wiping the account clean, and whoever fired the fatal shot would get 20,000L. If the Target AV stays online and survives, they get 20,000L and are exempt from future selection. 9) SET EXERCISE LIMITS Set a tracker on each AV so that if all they do is fake-drink prim beers and sit around talking, they put on weight. For every 500 actual steps, the AV can lose 1 pound. This would be an invaluable social experiment and would also help mesh designers greatly. 10) INTRODUCE TORNADOES LL should set up a weather bureau (more jobs) and alert ppl once a month when a tornado system is aimed at their sim. These tornadoes would crash the sim, delete all non-copy objects, and de-link objects /sling them around. The only way to stop the tornado, with 5 days' notice, would be for all sim residents to band together and build a tornado shield. This would take time but would be good for team-building and group collectivity.
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