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tuneuout

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  1. i am having see through mesh can someone please give some type of guidence on how to make the mesh solid again D: im using maya 2013 and would greatly appreciate the help!! Mesh: http://gyazo.com/eb0f92f1a1aa8fae9a75361667e971aa
  2. thank you so much i am going to try that right now ill post here if anything comes up
  3. hello all :P, i been nervous wanting to speak in the forums but i have been learning to use maya for a minute now and i am learning how to make hair. i cant make the hair that i want to make because when i rigg the hair with smooth bing is fine and all. but when i do the paint weighting everything is all out of wack i dont know how to delete weighting info. and i serched everywhere D: and when i jus did a test upload i got the regular unrigged product like this: http://gyazo.com/fea4318556b9cd5214495d026197a3db but when the joints and skin weights are added it looks like this : http://gyazo.com/5298ca6df2993e55cc3795775090908b and when i try to add textures they are all out of wack but thats another question lol i dont know if it is because i am using a cube and not a cylinder or a nurbs, but i do need help badly i cant keep serching and finding nothing ;\
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