Hello all, I'm not sure if there had been such thread before, but I haven't found any so I'm writing this... I am a very beginner when it comes to texturing. Some time ago I had purchased pull perm building with AO maps so I can practise editing textures. The problem I’ve been struggling with is that I cannot edit ready texture (originally 2048x2048, later scaled to 1024x1024) with AO map (originally originally1024x1024) I have. I have wood floor panel texture, however, all textures I have are too big (not too high resolution) for my AO map. I tried to make small tiles in gimp and this effect works very good, but it affects the quality of the wood texture so it’s useless. It’s very pixelated and of poor quality. I also tried to increase the resolution of the AO map and paste a few smaller copies of the floor texture so consequentially it will remain unaffected but it’s still not good enough. There is an easy way to stretch textures in SL without affecting the quality. Can regular floor textures which can be bought on marketplace be used with such AO map without being pixelated as well? I’m attaching sample of textures I’m trying to work with.