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WhiteShark Zadark

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  1. okay so....first off! I have gone through all the previous posts on the last thred with the other mesh I made...and well...for some reason it isnt working agian :/ the previous one: http://community.secondlife.com/t5/Mesh/Major-mesh-problem/td-p/1944861 so here I am again...I've tried everything I could think of, applying rotation, redoing the rig and weighting several times...and im stuck. :< my problem: and here is the rigging: http://imgur.com/8hJ1UR0 thanks for reading!
  2. okay...I did all of that and still its broken
  3. thanks so much for the help!~ how do I do most of the things your telling me? I get the rotation thing, but what do I set the rotation to? and the rogue Verts? I have no idea how to make them stop doing that also how do I even begin to clean up that mess?
  4. nope, no dice. whats your email so I can send you the file?
  5. how do I do the scale and rotation thing? also email?
  6. okay well im still stuck with the same problem Dx for some reason it gets crazy...I've weighted and rigged it correctly....as far as I can tell....somebody please help! my skype is bloodwhiteshark < message me if you can fix this D:
  7. again an amazing post! I know about the beta grid xP but at the time I couldnt get on, and was rareing to go....so I said fudge it and did on the main...it was only 30 l's so it wasnt that big of an issue. and I have one last problem, and its waighting...I cant seem to get the head and neck down....I kinda need help in the department D:
  8. jeez man, that is amazingly helpfull! so i've done so reconfigureing, and my mesh is now in t pose...now I have to set up the skeleton...I think im useing a female...where do I get the male rig? also your post is amazing! thanks so much for the help!
  9. Hello! I need some major help. This is the problem in sl I suspect its a problem using blender. Its weighted correctly. And rigged correctly. the rig Somebody please help D:
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