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Fox Nacht

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  1. ok.. answering my own questions.. I guessing my main issue is that I didn't realize that each object in my mesh needs a corresponding physics object. Massive issue as it's all separate objects which need to remain that way due to textures (all UVs mapped and I simply don't have the time on my deadline to re-do them all). SO: new question. Is there a way for me to upload the multiple object barn, without doors, and have the uploader create physics that include a hole where the door is? If so, how do I do it?
  2. More details: here's what happens if I upload a version without doors, and with the box physics shape http://gyazo.com/9cc54b96fd935ba5bbf1a00e106dc60b this is what teh shape looks like again: http://gyazo.com/062923a19d7094ee09499cf9281b883c If I try the exact same mesh (without doors) and ask it to do it's own physics I get an error: "Failed to upload:Multiple errors while validating asset." But it lets me do it without physics... Halp!
  3. Hi there, I'm losing my mind trying to upload a barn I created in Maya 2015. I've tried everything I could think of. Made a physics shape using Planes. No dice. The uploader mangles it such that it looks nothing like the actual .dae. Tried with a box shape - super simple- looks like this: http://gyazo.com/062923a19d7094ee09499cf9281b883c But the uploader mangles that as well: http://gyazo.com/27e6d34ec4f3b2d923630f1900af45bf I'm at acomplete loss as to what it is I'm doing wrong. I've followed the advice on a few threads here, but to no avail. Any help would be greatly appreciated. Cheers!
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