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Zane Skizm

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  1. Thank you very much for your answer. I haven't dealt with Animesh yet. I don't know what's different about it (apart from animation possibilities) when exporting etc. But I have found a solution which I fortunately like. One never stops learning and is still at the beginning.
  2. Hey Residents, and thanks for the answers. I didn't know the article by Jira yet, but I thought something like that. I also tried baking high-poly to low-poly and making it as a display, but then the prims are too high. Also tried to write a script to render the shoes upside down, so when you stand further away they become invisible and only visible when you get closer. But the script didn't work or it exceeds my ability. Now I put simple shoe katongs and made it as a shelf. Because one of my wishes was to have a whole wall in SL full of my favourite shoes in RL ^^'' And I don't think anyone is going to keep switching graphics settings to go in-world shopping. And many of them don't have the possibility to do so because of an older laptop/PC etc. xoxo zane
  3. Hey residents! I'm a little confused, I've already tried a lot of things but now I need your advice! I have made a pair of shoes, wanted to exhibit them now and am faced with the problem that depending on how you zoom in, the objects will disappear at once. It's not even specifically mesh, but also single prims. Which is also interesting, at high graphics settings, but showing less objects can solve the problem to a certain extent, but who does that to go shopping for a short time. However, on low graphics settings and displaying many objects, the problem occurs again, sometimes worse than normal. I tried it with low-poly and also tried to change something in the uploads, but unfortunately nothing helped. The parts have just 2 prim. Are there any scripts that can "render" the whole other part? Maybe someone can help me. xoxo zane
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