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Guerlin Idlemind

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  1. Thank you, glad you enjoyed it! BriannaHenessey wrote: What a fun place! Have to grab a friend and play scrabble next time.
  2. Come enjoy our little island with the best scrabble game in SL and hang out with your friends.. Hours of fun. All welcome, open to the public. http://maps.secondlife.com/secondlife/Adhara/148/107/27
  3. Come see the beautiful little island with some fun games. Enjoy a chat and play some scrabble with your friends. It's open to the public. come enjoy, the best scrabble game in SL. http://maps.secondlife.com/secondlife/Adhara/152/105/27
  4. I have this link to a live document that lists a lot of photogenic sims all over Second Life. Photogenic sims in SL Enjoy and hope it helps
  5. Hi.. I would LOVE some suggestions for parties and/or events that are timed for Australian time i.e. SLT between 8pm and 4am or something like that. Event search is not friendly to me right now, so I'm giving this a go.. Anyone that can help or have suggestions, please do. Have fun all and enjoy your 2ndlife!
  6. The wonderful fun works of Chief Bowenford is still showing at our gallery. Come by, have some free champagne and look around. Gallery entrance (http://maps.secondlife.com/secondlife/Jewell%20Island/114/219/1014) Any questions: Chief Bowenford, Guerlin Idlemind or Mirabella Seda Enjoy and see you there!
  7. Dresden Ceriano wrote: Trinity Yazimoto wrote: woot ! another opening party on a saturday lol ! cant wait to see Chief's gallery.. not sure ill be here at the oppening since it will be late for me.. but who knows ? lol.. I wonder if it'll last all day? :matte-motes-big-grin-wink: ...Dres The gallery and exhibit will be available for viewing until monday, so plenty of time to see them, if you can't be there for the actual opening . :-)
  8. *** GALLERY OPENING *** This coming weekend Saturday 27th of July 2013, starting at 1pm SLT. You are invited to the gallery opening displaying the fun and wonderful art work of Chief Bowenford at Gallery entrance (http://maps.secondlife.com/secondlife/Jewell%20Island/114/219/1014) Take the tp up to the gallery after you receive the complimentary glass of champagne. The gallery will stay open to visitors for a few weeks. Further information or questions can be directed to Chief Bowenford or Guerlin Idlemind or Mirabella Seda in-world. Thank you and hope to see you there!
  9. http://maps.secondlife.com/secondlife/Isle%20of%20Creation/66/216/23 Saturday 14th: 7am Intermediate Build Class - Office chair 8am Make an AO 9am Basic building - Fountain 1pm DJ Blue Party Sunday 15th: 7am Scripting Class - Particles 2. 8am Breakfast club 12pm DJ Tim party Wednesday 17th: 6pm DJ Kahuna Party All classes are free, more details at: http://helpinghaven.weebly.com
  10. There is this amazing huge sim with "alice in wonderland"-theme and lots of mazes and things to click and interact with. I got lost for 45 minutes trying to get through just one part of it. Well worth a look ! Here's some snapshots, it all starts in an innocently looking playground.
  11. Ok thank you all for your input, I see I shouldn't waste more energy trying to solve this the way I first thought.. Have a wonderful day.
  12. Would it be possible to offset the avatar from a script, as I think the avatar position is the culprit and not the object, as it is attached.
  13. No, I'm afraid it won't work to rez it and then sit on it, the idea is to make a wearable seat so you can sit anywhere. Darkie Minotaur wrote: I don't know the animation and the context - but if it's a seat that you're dealing with, would it be possible to sit on the object rather that wearing it? In that case, it would be simple to adjust the position and rotation of the ava through llSitTarget. and run the animation on the Changed event.
  14. Ahh.. Ok.. well that's a shame if that's true, as I didn't create the animation and can't edit it. Thanks for the input Medhue Simoni wrote: I'm not a scriptor, but I am an animator. As far as I know, there is not sit position when you wear a script. I could be wrong here, but I don't think so. What I think you have to do is adjust the animation. You'd have to adjust the Tframe in the run, which is the first frame and it's position frame. You'd lower this to put the animation into the right spot. It might take a few back and forth uploads to get this right.
  15. Hi, I have written a simple script (total scripting beginner) that will run an animation when an attachment is worn. My problem is that it starts the animation in mid air. How do I adjust the position of the avatar relative to the ground and also relative to the prim attached (it's a seat) within the LSL script? If anyone can give some pointers or links so I can make this happen, I'd appreciate it.
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