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Join the Discussion on SL Enterprise

by Honored Resident Blue Linden on ‎11-04-2009 09:06 AM

Talk with us about the news of SL Enterprise, the behind-the-firewall solution for Second Life.

Comments
by Member ralph Alderton on ‎11-04-2009 10:01 AM

SL Enterprise. Absolutely marvellous news

Secondlife Work Marketplace also brilliant news

Will this ' SL in a box ' technology be used to create a personal edition and / or estate owner edition  product of Secondlife ?

And will the ' SL in a box ' - run it on your own server, or third party web space, with a web control panel - be the method of scaling SL into the stratosphere ?

Intrigued !

by Honored Resident Bristle Chesnokov on ‎11-04-2009 10:33 AM

i had my checkbook ready this morning.  and i was ready to pay $100.  but $55,000 dollars?  i dont that have that much.  what happened to the open source server? i guess that project is gone away.

it is $55,000 plus a person.  it wouldnt run by itself.  what happened to the 4 billion people served?  even at a fraction of 4 billion, LL could make more money doing that way than the current price.  corporations wont want it and the little guys such as nonprofits cant afford it. sun make a server for $0 and it still has problems growing the servers.

by Recognized Resident Desiree Bisiani on ‎11-04-2009 10:46 AM

From the Blog post:

"For Solution Providers and content creators, this opens up a whole new market for work-related content. Initially, we’re only accepting content from Gold Solution Providers and Recommended Application Providers, but we will open up the application process to a broader audience soon."

From the Press Release:

"In addition to revealing features, pricing, expected availability and several open Beta customers, the company is also announcing plans to launch a marketplace for enterprise applications and virtual goods. The Second Life Work Marketplace™, to be launched in Q1 2010, will enable customers to further customize their virtual world environments while also creating additional revenue streams for the company and its Solution Providers."

The Blog post implies that the Work Marketplace will be open to Content Creators in addition to Solution Providers.  However, the Press Release makes no mention of Content Creators outside of Solution Providers.  Will Creators have to be Solution Providers in order to participate in the Work Marketplace?

I understand that you are starting with the Gold Solution Providers.  When can we expect the Work Marketplace to be rolled out to (non-gold) Solution Providers and Content Creators (if in fact it will be open to creators who are not Solution Providers)?

~ Desi

by Honored Resident Briana Dawson on ‎11-04-2009 11:38 AM

Talk about the news of SL Enterprise huh...

I think that anything that helps LL to grow in a direction that is mutally beneficial to LL as a company as well as the residents of Second Life is a good thing.

However, I am rather tired of LL ignoring the growing number of pink elephants in the room and either acting like they do not exist or doing very little about them.  I will not drone on, but please, get off the ball and stop forgetting about our experience and caring for us <your residents> as well, please.

by Member Steve Beck on ‎11-04-2009 12:03 PM

It is great to see LL opening up opportunities for companies with these special requiriments!

What I missed in the post is what do 'Recommended Application Providers' mean?

I wish LL all the very best!

by Honored Member Shockwave Yareach on ‎11-04-2009 12:30 PM

If you had created Zindra and made it G-rated, you'd already have your squeaky-clean mainland business area.  But that's not what you did.  You told us that your direction d'jour was to strip us of all our property rights.  (Ref:  "Buy Land" in every SL advertisement before 2009 and the U.S.Commercial Code definition of the word "Buy").  Rather than deal with the problem properly, you instead bit the hand that fed you and crafted a solution that was impossible to define or implement, unfair, probably illegal and certainly contemptuous of your current customers.  Had you simply said the new land would be G rated and people not already inworld had to verify to go to the rest of the mainland, then you'd have your business land already and you'd have a working adult policy all in one simple easy to manage package.

And you cannot say you didn't think of it - I and others have told you this over and over and over again this spring.  Now... now it is too late to try and do things right.  What is done is done and you cannot undo it.

by Member Nany Kayo on ‎11-04-2009 12:40 PM

I assume it will be alright for us to bring our kids to a private SL Enterprise estate if we choose to.

by Linden on ‎11-04-2009 12:47 PM

Thanks for the question Desiree. Linden Lab does not currently have a set date on which we would expand the opportunity to participate in the SL Work Marketplace to more sections of the community. We will provide updates in the coming months.

Regarding your question about who can participate when the Marketplace, we anticipate opening it up to all members of the Solution Provider Program next. We may open it up to content creators not in the Solution Provider Program in the future.

If you are interested in learning more about the Solution Provider Program, please see http://secondlifegrid.net/technology-programs/join-solution-provider-program.

- Madhavi Linden

by Recognized Resident Sparhawke Law on ‎11-04-2009 12:59 PM

How does this benefit those of us who dont have a cheque for $55,000 lying around?

I guess what I am asking more indepth is so what if there is more workspaces around? Will this benefit us little guys in the future who dont own a computer conglomerate do you think and would you like to comment on how you see it working out?

by Recognized Resident Day Oh on ‎11-04-2009 01:00 PM

I am also interested in knowing what this means with regards to open-sourcing the server.

by Member Linda Brynner on ‎11-04-2009 01:01 PM

An interesting development. Are you certain the setup cost of 55K US$ is correctly positioned?

by Member Nany Kayo on ‎11-04-2009 01:10 PM

Will content creators behind the firewall be free to sell content on X-Street-SL?

Will it be possible to host pay-per-view events open to the public in SL Enterprise estates?

by Member Sitearm Madonna on ‎11-04-2009 01:17 PM

So while SLE installations in large companies will take some LL support plus be closed to Public SL, they will help funnel more paying residents to Public SL. And there are further opportunities to create and / or serve and / or make money in SL.

Here is where the video of M's presentation about SL Enterprise will be posted shortly by Metanomics:
http://www.metanomics.net/show/enterprise_2.0_with_linden_lab/

Key to remember is SLE is something you buy to put on your own servers for your own employees and customers to access and nobody else. You would want to do this if a) you are big enough to already have your own server farm (e.g., for your other company systems), and b) security is a top issue.

This already happened with the world wide web - there is the public internet, and there are 10's of thousands of company inTRanets "behind the firewall". For those of you with home systems of 2 or more computers connected on a lan to a dsl router, YOU have a "behind the firewall" system too.

I can't imagine more than 50-100 large companies buying and installing SLE in less than the next 1-2 years. There are something like a dozen on SLE Beta now.

What I CAN imagine is a ton more companies coming into Public SL to check us out including all our stores, community gateways, training, and entertainment areas.

Some worry that SLE will take attention away from the larger resident community. I don't think that will happen - LL has geared up staff for SLE over the last 1-2 years and the executives in charge of development will already be looking at what's next to be addressed. Because of the five second life competitive advantages, the larger resident community and resident designer base remain high priority.

Several resident-driven successes are visible already such as in the media area in Metanomics, TreetTV.

So while SLE installations in large companies will take some LL support plus be closed to Public SL, they will help funnel more paying residents to Public SL. And there are further opportunities to create and / or serve and / or make money in SL.

by Member Nany Kayo on ‎11-04-2009 01:32 PM

i.e. Can we use this to set up a 3D intertribal casino?   : )    Bet we will come up with $55K real fast if we can.  haha!

by Resident Charlemagne Allen on ‎11-04-2009 01:40 PM

Correct me if I'm wrong, but this is just a very expensive version of OpenSim? Furthermore, you can't look under the hood of this package unlike with regular free OpenSim?

I must ask: in what way is this a good deal? Besides the LL logo, it delivers very little, it seems to me.

by Honored Member Ciaran Laval on ‎11-04-2009 01:41 PM

Server specs?


Maintenance and upgrade details?


55K for a beta product?

by Honored Resident Bristle Chesnokov on ‎11-04-2009 01:49 PM

i will keep my $100 then.  although 8 regions plus the idea of more regions is a good one.

as i said before, $55,000 is a LOT of money and they -- the companies --will have to justify to their committees.  and you have to have a sales force to go after them or they will forget.  you do have a sales force right? although for $55k, that is a drop in the bucket for their advertising so maybe. i once had $100,000 kicking around cause the marketing people didnt know what to do.  so i took it and hired a tech writing firm. so sometime it is easy.

so i will for the next BIG to come.  this one is a disappointment.

by Recognized Resident Segun Arriaga on ‎11-04-2009 01:49 PM

Definitely an interesting announcement I think the key question for potential enterprise users who "get" immersive applications will be how deeply they can integrate via APIs.  LDAP integration is obviously a good start in this regard but other areas would definitely include search, great to be able to leverage other appliances and services in that respect such as GSAs.  The price point is probably about right depending on what support will be offered and how good the APIs (and more importantly their documentation) are. Would be nice if the voice support can be integrated into existing IP telephony too.

I think as far as the in-world creators are concerned this is also a good thing, seeing various comments here along the lines of how all inclusive the Lab's strategy is I would suggest the addition of a skills marketplace along the lines of elance.com perhaps alongside a certification e.g. examples of work, with the lab providing a trading platform (escrow, micropayments etc., we all know Fortune 500s suck at paying people).

Look forward to seeing how it all plays out!

by Resident Charlemagne Allen on ‎11-04-2009 01:58 PM

A good overview:

"But there’s no poking around in the server code to do the stuff that you can do in OpenSim, for example, which I think is good: it means that the OpenSim development community can continue to offer virtual world solutions that are significantly cheaper (SLE clocks in at $55k just to get started) and more flexible, because of their ability to tinker around in the server modules.

Which means we really need to keep thinking of SLE as ‘mini-estates’. For an extra $14,000 a year for 8 regions, what you get is the ability to host the boxes yourself, and to be disconnected from the Second Life. Think of it as a a $14,000 security charge over simply buying and paying tier for 8 regions in Second Life."

http://dusanwriter.com/index.php/2009/11/04/sleek-second-life-enterprise-and-what-it-isnt/

by Honored Resident Bristle Chesnokov on ‎11-04-2009 02:02 PM

i forgot about the APIs.  even that is a biggest headache.  you cant just throw out the API and expect other people to understand and use them.  i have to knock of $10 for that unless they have a API team.  so now my offer is for $90.

---

i had to productize (my word i believe) our API even thought they were used for 6 years.  Documentation and testing and support.

by Honored Member Ciaran Laval on ‎11-04-2009 02:04 PM

<<<<<<<<<<<<  The services and advertising forums are that way

by Member Sitearm Madonna on ‎11-04-2009 02:06 PM

With SLE on it's way, several of solution providers are now re-focusing on the consumer market: companies interested in SL uses for the large resident base. Those interested in assisting or with questions please contact Sitearm Madonna in private IM.

The conference presentation by Mark Kingdon and panel was nicely done (nice in the full sense of aesthetic, organized, on target, clear). Having worked for an enterprise for 25 years I heard all the right touchpoints. Said another way, the value of SL for corporate private workforces whether on public or the "behind the firewall" grid is well established with do's and don'ts and case studies well documented. SL Enterprise is on its way!

That all said, despite my wonderful *coff* corporate career behind me I always wanted to be an entrepreneur and now I have been one for the last 6 years particularly through providing services in Second Life. I would be horrified if all Second Life turned into was a corporate software product. However I don't think that's what is happening here. I think the SL Enterprise is the first application of SL that has "street cred" and for what? For meetings and events - something most of us have known about for years. But there's an inevitable time lag for what's known to early adopters to get to the larger part of the population.

So, with SLE on it's way... several of us SP's (solution providers) are now re-focusing on the consumer market (companies small and medium as well as large) providing products and services and interested in SL uses for the large resident base. This as does SLE requires lots and lots and LOTS of designers and merchants to keep making and selling their work.

Those interested in assisting on this or with questions please contact Sitearm Madonna in private IM.

Thanks! : )
Site

by Recognized Resident Segun Arriaga on ‎11-04-2009 02:12 PM

I'm pretty sure the Lab will have gained some documentation pointers from IBMers (shuddering at the thought of a full IBM NDA thudding on a desk) over time, let's hope so anyway or they'll not make much headway in enterprise.  Would be nice to see a developer sandbox mode in the product that includes all the docs in search to save having to flip apps too.  I'm guessing there will be some form of Developer group set up in due course if there hasn't already, always nice to see a steady flow of tech notes.

by Honored Member Ciaran Laval on ‎11-04-2009 02:22 PM

"Business-Friendly Mainland

One other important thing to note: The Enterprise Team is not just working on SL Enterprise and the SL Work Marketplace. We’re also hard at work making improvements to the main Second Life environment—to make it easier to use and useful for organizations using Second Life today and for those that will be joining in the future. We’ll have more to share on some of those improvements in the coming months."

We asked, we pleaded, we almost begged that you built a PG friendly continent instead of the adult continent. If anything spells out how that was much a better proposal, it's this.

Leave our mainland alone! Wine and dine your corporate friends in a place they're comfortable, stop being so hostile to your core users.

by Member Deltango Vale on ‎11-04-2009 02:29 PM

This looks like a good product and I wish Linden Lab every success.

If one of the goals of SL Enterprise is to decouple the IT platform (with its associated functions, norms and culture) from the virtual world (with its very different functions, norms and culture) then it is imperative that Linden Lab improve relations with inworld investors.

Many of us who brought capital, labor and imagination into Second Life in 2006 are not happy. We see a chain of events as follows:

1. The creation of anonymous accounts (June 2006)

  • an influx of kids and griefers via anonymous accounts
  • subsequent restrictions on roleplay to protect those kids
  • a significant rise in IP theft
  • failure to address large-scale griefing and IP theft
  • the introduction of an unpopular, document-based age verification system
  • the introduction of problematic definitions of 'adult' content and behavior
  • the *forced march* to Zindra

2. Failure to plan for success

  • high volatility of mainland prices due to mismanagement of supply
  • the sudden and dramatic policy reversal on gambling
  • the sudden and unexpected introduction of discriminatory pricing (VAT)
  • the sudden and indiscriminate ban on 'banks'
  • mismanagement of Openspace/Homestead product and pricing

Regardless of the merits of each point above, they have, in aggregate, generated three broad categories of complaint:

  • 1. Poor research, design and implementation of policy
  • 2. Failure to protect the private property-rights structure
  • 3. Creeping Disneyfication

While the technological infrastructure of Second Life has improved tremendously over the past three years, a significant percentage of entrepreneurs who entered SL with enthusiasm have subsequently left in disgust or, worse, indifference. These were five/four-figure investors. Of those I know who came into SL in the autumn of 2006, I alone retain my investment here; and I do so cautiously, nervously, conservatively. Twice bitten, thrice shy.

I think SL Enterprise is a worthy gamble. Perhaps it will generate revenue and respect from the seven/six-figure players, but it is important to remember that:

  • less than 3% of US employer firms earn over $10 million per year
  • 0.03% of US employer firms have more than 500 employees

http://www.census.gov/epcd/www/smallbus.html

As with the RL economy, the few big players are insignificant compared with the multitude of small players. The biomass of Antarctic krill is 150 times that of humpback whales. SL Enterprise is a nice spinoff, but Second Life is a living, breathing rain forest. Don't turn it into a parking lot.

by Member Wynochee LeShelle on ‎11-04-2009 03:36 PM

Well said. I think the same.

by Member Sitearm Madonna on ‎11-04-2009 03:50 PM

@Nany; wow this is an idea... do your tribal properties have legal rights to "internet" gambling as well as on your property gambling? My gawd if your server farm is on your tribal land then... gawd what a good question!... Call The Lawyers!

(recall the real reason LL had to ban real currency gambling was because of the current, controversial laws about internet gambling in the United States and because LL's servers run on US land)

by Advisor Medhue Simoni on ‎11-04-2009 03:55 PM

Seems you got alot of balls in the air with not enough hands to catch all of them. Sounds like a really bad move. Not the enterprise part but just how it is being done. Not only this but, now you created a whole new marketplace that does not include us at all. Well, unless we want to work for them and not ourselves. Does this marketplace get billing over us? Can residents buy from this new marketplace over us? Will we all eventually have to work for a solution provider to be seen or make money? How long b4 these enterprise people start selling all the SL content? Should I just quit now?

LL, you need to be more clear about this marketplace part of this. What are the plans? Is the plan to keep sectioning off SL and creating different marketplaces? That is what it feels like.

Also, would something like this SLE be good for some of the RPG's in SL?

by Member Sitearm Madonna on ‎11-04-2009 03:56 PM

SLE is something you buy to put on your own servers for your own employees and customers to access and nobody else. You would want to do this if a) you are big enough to already have your own server farm (e.g., for your other company systems), and b) security is a top issue.

@Nany; Good questions... my thoughts are...

1. content creators behind the firewall - these would be employees or contracts of the enterprise who bought SLE - and usually they sign contracts saying the enterprise owns any of their work done on their premises - so "no resale" (ka CHING!)

2. pay-per-view events open to the public in SL Enterprise estates - why do this on a private SLE when you could do this on a) a private island running on public SL, b) open sim - unless you need the extra security and / or support and / or brand name off LL - or unless the events are *coff* controversial.

Unless I am missing something, most SLE's are destined for corporate 3D InTRAnets where public will never be an audience.

by Honored Resident Bristle Chesnokov on ‎11-04-2009 03:59 PM

RPG sims need more support.  right now, there is a hodge podge of stuff and different systems in place. what you need is a different system with meshes, socializing rules or combat rules, different gear (some which you can see now in second life).  NWN has some of it. Everquest has a different way; WoW combine EQ and it has it own stuff. but once again it needs a LL champion to do the right things. probably a development team in place too. it doesnt have to be expensive to do. there are people out there that would do it.

the enterprise server is a different animal. once you get into the enterprise space, you are really working against sun, microsoft, ibm, and others. the enterprise is ready to go. RPG servers would need more work and some of the game people dont support SL model, the streaming. i have told the game people that SL is still good for a lot of things.  it is, is it?

by Honored Resident Glenn Linden on ‎11-04-2009 04:06 PM

Steve,

Application Providers are listed on work.secondlife.com.  They are companies who have developed complete solutions that work with Second Life to address specific business needs.  We list 3 Meeting and Event solutions, 4 Training Solutions and 2 Prototyping and Simulation Solutions.

by Honored Resident Glenn Linden on ‎11-04-2009 04:13 PM

Sparhawke and others:

Many of you who work with businesses have told us that a behind-the-firewall solution opens up consideration of use of Second Life.  That many businesses start by considering Second Life Enterprise, but discover that Second Life provides sufficient security and access control for most of their use.  Second Life Enterprise is important for those who want a completely secure system behind their firewall - but that is only one set of business requirements.  For many others, Second Life will continue to be the primary solution to their needs.

by Honored Resident Glenn Linden on ‎11-04-2009 04:23 PM

Medhue,

Marketplace provides a way to deliver content to Second Life Enterprise.  It is focused at providing SLEnterprise users with business-specific solutions.  That is one audience for content; in Second Life there are many others.  XStreet, Classifieds, and other services current address those audiences.  As we gain experience with Marketplace and get input from SLEnterprise customers, we will consider how to best source and deliver that content. 

Many of your colleagues seem to think we have a very small market for SLEnteprise, in which case your concerns about being left out of a bonanza would be unfounded.

by Member Chaz Longstaff on ‎11-04-2009 05:18 PM

55k isn't a lot of money. I've had clients pay a minimum of 4 x that for a web site (granted, unwisely, for a lot of flash that Google couldn't index, hehe)


What are the ongoing fees for that though? That's the truly important cost.


I presume the 8 sims are 8 full sims, if they are saying up to 800 users can be on at once (with half that, optimal.)

p.s. Congrats guys! I can imagine all the hard work that went into this! Good luck!

by Honored Resident Magggnnus Woodget on ‎11-04-2009 05:29 PM

sooo ... when can mortals prepare to be able to partake in the new marketplace,
and when can we learn more about how this whole thing will work - in what form do we offer content? packages only?
i read somewhere the content would be packed in a region file and transfered in that form??

by Member Chaz Longstaff on ‎11-04-2009 05:30 PM

Haha Nany :} Just make sure the server is in the middle of the St Lawrence River, grin ;}

by Honored Resident Merlynn Draken on ‎11-04-2009 07:12 PM

Wow - that could actually save SL.

by Recognized Resident Sparhawke Law on ‎11-04-2009 07:43 PM

Chaz.Longstaff wrote:

55k isn't a lot of money. I've had clients pay a minimum of 4 x that for a web site (granted, unwisely, for a lot of flash that Google couldn't index, hehe)

It may not be much money for a good business which has money coming in but for the average Joe on the street who has a mortgage to pay and kids to send to college it is a huge amount of money...

by Advisor Medhue Simoni on ‎11-04-2009 08:03 PM

I really do not agree. Those sims will be filled with objects created by some1. All the employees will also be wearing clothes, hairs, and AO's by some1. Some1 not competing in the freemarket, but rather subverting it. Now if you can say that this new marketplace will not includes these types of things, than maybe i am overblowing this, but I doubt you will make that claim. You could have created categories within the SL marketplace, open to every1.

How can any serious business person make good decisions when you are being so vague about things? Is there some secret? I really don't think LL is being as open as they should be. Countless time now, we have been blind sided. What is the need for all the secrecy. You could have told us you were taking over Xstreet. You could have told us you were creating Adult sims. I'm not talking a couple months too. We run businesses and we need info to make good decisions. If I had known all the information about SP's and how important they would be to this project, than I might have applied. I don't chase fairy dust i go with hard info and facts, then i make a decision.

Well, I did find some more info. Seems that they are directed to the Xstreet marketplace for personal things. and also in the Build your work space section they have links to Xstreet. I still have me reservations, just because, again, everything is soooo vague.

The Second Life Work Marketplace™, to be launched in Q1 2010, will enable customers to further customize their virtual world environments while also creating additional revenue streams for the company and its Solution Providers.

I would like to know what this sentence means and an example of what LL sees happening. How would a company create additional revenue streams? This seems to include the Solution Providers. So how does a company create revenue for both? As far as I know, only selling virtual goods has worked so far. So I ask again. Will the products from these companies be in the SL marketplace and how will they be treated?

Oh, and my concerns have nothing to do with being left out of a bonanza, my concern is fairness in the marketplace.

by New Resident Alpha Amiga on ‎11-04-2009 09:22 PM

Is there any word on Educational, NGO or charitable organisation pricing for SL Enterprise? 

by Honored Resident LeVey Palou on ‎11-04-2009 10:25 PM

And so begins the next wave of bad publicity for Second Life.

http://www.theregister.co.uk/2009/11/05/second_life_enterprise/

by Advisor Ann Otoole on ‎11-04-2009 11:53 PM

Hi Glen,

How can Linden Lab convince the content creation community that these corporate clients using this solution are not "copybotting" (taking unlicensed exports to override DRM/Permissions) our main grid content and taking it to their "Enterprise behind their firewall" minigrid? Did Linden Lab take the responsible step of making this product incompatible with Second Life Grid content?

I heard from various people that this enterprise solution has features residents have wanted for a long time such as text on prim. If this is true why don't we now have this feature in the Second Life Grid? Has Linden Lab discontinued development of the Second Life Grid?

The talent in Second Life is vast. Why are your corporate clients limited to only people who do work for hire? Wouldn't your corporate clients like to have access to the superior talent available across the grid? Why is there a requirement for having performed work for hire for two corporations when many creators have a long history of content sales in Second Life that clearly demonstrates competency and ability to execute?

Thank you

by Honored Resident Bristle Chesnokov on ‎11-04-2009 11:57 PM

well in all fairness, the last time i check unreal technology was licensing their game engine for $500,000.  they have a special deal for nonprofits so that they can get to the API and the code and it is free for some. the naval research has has a project here in california and i am sure that for $55,000 is it a lot cheaper to do that with SL.  of course all the croquet groups are looking for SL as a possible solution, but most cant afford the price. with ibm, well its big enough to wade in several pools -- including IBM/SL. you know that LL will be bought by somebody right?

i mean i still cant get enough money over $100, but i can see some applications that $55,000 would be cheap. but some will want the source. microsoft had started in vworlds a few years ago but it went nowhere.  sun is still working on their game server with the hope of selling their hardware. and so on.

so..i dont know. i have been in vworlds since 1991 and have yet to see anything that is mass distribution with mass markets.  maybe LL will be the exception.

by Advisor Ann Otoole on ‎11-04-2009 11:58 PM

Glenn.Linden wrote:

...

Many of your colleagues seem to think we have a very small market for SLEnteprise, in which case your concerns about being left out of a bonanza would be unfounded.

Why did you say that exactly? Shouldn't Linden Lab be working on the goal of this program being a major success?

by Honored Resident Spank Lovell on ‎11-05-2009 12:36 AM

Thanks Blue however your price point is way too high. I work for an organisation that deals with waste and environmental issues and runs training courses for individuals and public/private organisations. This would have been an ideal training medium for us, opening up distance learning possibilities.

But that price point is way to high, we are a registered UK charity and just dont have those funds available. I suspect this is aimed squarely at large corporates and the smaller organisations have been ignored.

I was waiting to see what the pricing of this would be however we'll now investigate using Opensim as an alternative, its free, I have a spare machine to install it on and I can import the content I built in SL directly to it. It wont have the bells and whistles you crow about in SL Enterprise and wont look as slick but as an IT manager with a shrinking  budget I have to live within my means.

As an environmental demonstration platform SL Enterprise would be superb, however I'd rethink the positioning of your price point to take into account the SME's of this world. (RL that is lol)

by Recognized Resident Segun Arriaga on ‎11-05-2009 01:34 AM

To be fair Spank LL already offers a solution for SMEs and indeed NGO/Charities/Educationalists with private regions on the main grid, with the estate tools and Registration API you can make it seamless for them to signup and indeed limit those accounts to your Estate so you can keep them out of areas of SL which is what I assume you're getting at.

  • DirectSLURL lets you send people to your location in Second Life via Linden Lab's registration. The Registration API (Reg API) enables you to register Second Life users from your website when you require more than just the ability to send people to a location after they complete registration. In return for some programming effort, the Reg API enables you to:
    • Limit accounts to your estate
    • Create accounts with a custom name (with special permission from Linden Lab)
    • Register multiple employees or students from your company or education institution from a single location or as part of your organization's website.

http://secondlifegrid.net/technology-programs/virtual-world-api

You can also customise the client for your branding etc.  This really makes more sense for SMEs and those who don't have huge IS&T resources in house, you're getting in effect the same thing, just that it's outsourced and at a more suitable price point.

by Member Uallas Borgin on ‎11-05-2009 01:43 AM

This is good news as it means that SL technology and concept will be business tool. Of course it has to work. If this behind the firewall world experience the same problems ast the main product, businesses will stay away. 100 people losing one minute of their time due to lag is 100 minutes of work lost for a company, that's almost 2 hrs. Time is money said Franklin and lag is waste of time. As mentioned buy another poster LL will have to rework their policy on server space (aka as "land"). Contrary to what is said, people don't own land. The buying of land is really an entrance fee onto a server, fee wich is non-refundable (ex when terminating an account or being banned).

Let's hope this solution gets cheaper and that part of what is developped for SL Enterprise trickles down to mainland. I am relatively new here but feel I need a degree in advanced semantics to be able to strive in SL. There is a behind the firewall solution which is good, but in order to work/sell to the people who are behind the firewall, creators have to be in a solution provider program, i.e. having a business and being free of criminal charges about copyright infringement is not good enough. I can understand that for add-on to the viewer, you don't want a virus installed with your enhanced product. But hair, clothes, buildings, tables and chairs? Come on. For non business mainlanders LL is working on community programs, but we don't know what communities will be participate, how they will be chosen or what feedback is installed between the community spokeman/woman and the community in question. SL is supposed to be for adults, so why 3 categories of land?

In my opion one of the main reasons any initiative gets so much negative feedback is LL vague communication and lack of clear policies in some matters.

The maximum size of a prim is 10*10*10 but megaprims can be bought at every street corner and on LL owned Xstreet. Why not set a bigger size limit and save us the browsing trough inventories?

The jury is still out on third party servers. So why mention them on your website? Why not give people the choice to download a range of official viewers from a sleek one to a featured packed one. Period, no 3dr party viewers.

Search results are biased by bots. So why not make them illegal? Banning those who use them + develop techniques to detect them.

It is not clear what LL does against illegal copies of residents work.

There is a potential influx of money trough SL Entreprise, but to be able to work/sell there you have to be in yet another program.

This "yes,no, maybe, we're figuring it out, whe have to talk about it" communication creates tension in mainworld and fuels critics like Prokofy Neva. Understanding Linden Lab policy has become more difficult then learning French grammar.

by Honored Resident Spank Lovell on ‎11-05-2009 02:04 AM

Thanks Segun thats very true and we have looked into it, however it doesnt offer the security, stability  or over all control that a standalone solution would provide. The regions would still exist on the main grid and be subject to the issues that SL suffers from (Only occasional now I know but still there).

The API is a fine tool  and I have seen it put to good use "in the wild" but that said to a charity like us Opensim is a far more attractive and financially viable solution.

by Recognized Member WADE1 Jya on ‎11-05-2009 02:47 AM

I just hope at least a few of these new virtual offices will want a virtual office cat     errr...  that is, once I am allowed to offer it to them I guess....

just joking there, but this looks like another really great business product.

Remember, for the exponentially wealthier corporate upper class, $55000 is like $5.50 (or even 55¢) for us mere individuals!  Easily spent and barely noticed on the budget sheet.

This is quite a reasonable price for these clients & sounds very useful (& environmentally friendly to boot ) .......

I'd suspect a lot of the big guys will go for it!

by Honored Resident Kimo Junot on ‎11-05-2009 03:40 AM

Well as far as I can tell this is not a new "enterprise" for LL. I can remeber ALONG time ago when they sold a sim called Stage coach Island to a rather large Bank. That bank in turn had another virtual world set it up for them and build it for them and run it on a private server. I was a part of that project many years ago.

All I see now is the same thing more or less but I also see another way for LL to make even more money than the 55K set up...alot of these business that buy this product wont have a clue how to build or anything on them...this is where LL steps in with there "content" services.

Message was edited by: Kimo Junot