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Lights and Shadows, hardware skinning causing black screen
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Question
Dolph Gehlbard
Recent update this morning spawned a new bug.
Using ULTRA settings and Hardware Skinning WITH Lights and Shadows enabled now causes a viewer screen BLACKOUT. Even if using HIGH settings, choosing hardware skinning and enabling lights and shadows still causes the viewer blackout.
Disabling this causes the lighting to return to normal, but with lights and projectors disabled.
Both PC's are using supported high end graphics cards. (Radeon trademarks)
One is a server build with dual quad core opterons sporting 16gb RAM (absolutely useless with a 32 bit program that will
never see more than 4gb RAM).
The other is a regular PC Hp build with a quad core opteron with 7 gb RAM.
The blackout occurs on BOTH builds since the latest viewer UPDATE which seems to have only spawned new problems.
Trust me, you don't need to see the photo of a black screen and the regular photo without any shadow effects.
===================================================================
Second Life 2.7.4 (233399) Jun 21 2011 10:21:07 (Second Life Beta Viewer)
Release Notes
You are at 128,230.0, 275,314.0, 25.7 in Dolphin Reach located at sim2481.agni.lindenlab.com (216.82.15.154:13011)
Second Life Server 11.06.14.232746
Release Notes
CPU: AMD Opteron(tm) Processor 4122 (2200.03 MHz)
Memory: 16383 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 5570
Windows Graphics Driver Version: 8.17.0010.1077
OpenGL Version: 4.1.10750 Compatibility Profile Context
libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU v6.4.1
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Vivox 3.2.0002.9361
Built with MSVC version 1600
Packets Lost: 37/57,376 (0.1%)
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