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Sound Issues Still Not Fixed in LL Viewer


Mitchell Indigo
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Hey everyone:

I have noticed that if you click on objects with sounds and you have recently cleaned your cache or installed the viewer, the sounds will not play anymore unless you click an object a second time.  This is a glitch that has been going for a couple of months now.  Why haven't they fixed this yet?

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Have you seen the number and age of some of the Jiras?  "A couple of months" doesn't even register.

However ... if you have recently cleaned your cache, just installed the viewer or, indeed, never heard a particular sound before then it has to be downloaded from SL.  That can take a considerable time and often results in the viewer timing-out and giving up trying to play it.  The sceond time you click the sound has been downloaded, if you're lucky, so it's ready to play and works properly.

You are right in that the first click should probably play the sound even if it is delayed, but that isn't the way it works and it isn't a priority to change.

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Because the sound is a server-side object, if you don't have it cached, there's nothing to play yet.  Newer versions, rather than playing the sound late, will skip it if it's not already cached at the time of the event.  In other words, it's working as designed, this is not a bug.

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PeterCanessa Oh wrote:

Have you seen the number and age of some of the Jiras?  "A couple of months" doesn't even register.

To be fair, a lot of the JIRA bugs are duplicates of other bugs (ie, useless noise), or not fixed because it's a "nice to have" and not something necessary for core functionality, or, and this is the biggest part, because you haven't submitted a patch yet.  It's an open source project, so the best way to get stuff you want fixed to get resolved quicker is to propose a solution in code form.

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