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SL Viewer - texture refresh?


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Viewer:  Second Life 3.7.11 (291465) Jun 25 2014 14:40:06 (Second Life Release)

 

In Firestorm, if a texture got corrupted in the cache you could simply edit whatever you were working on and choose Tex Refresh to force a download of the textures (I presume that is what it was doing)  Is there a debug setting to achieve a similar result using SL viewer?  The only other way I have been able to get a fresh copy of the texture was to clear my cache but that always takes ages and a couple of relogs and even for modest <6500 inventory items.

 

Thank you

Black

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You can also clear only the texture cache. In this way the object cache stays untouched and there is no reloading of inventory items needed.

Locate the viewer's cache in your hard disk, log off and then delete the folder named "texturecache". After that relog. You will see that all inventory items are still there. Fast way to solve texture corruption problems.

 

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