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Re: deliveries failing AFTER acceptance , major
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Reply to Darrius Gothly - view message
11-29-2011 04:48 AM
I wonder though...could what version you use make a difference? Even though I'm FS, I use the V3. Sim, you said you used the V3 of the main viewer, correct? Wonder what the others were?
Re: deliveries failing AFTER acceptance , major
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Reply to Kylie Jaxxon - view message
12-12-2011 12:52 PM
The whole week I haven't received anything including group notices and objects from Midnight Mania which I knew I got them based on my offline messages received in my email.
However, when I logged in, there is none of groups notices, or messages popping up. My friend sent me an offline Xmas gift and I didn't received it.
I am using Phoenix, can someone please provide me some kind of help about this issue? It's been a week now. Even I am online, I didn't receive group notices. I have cleared my cache folder.
Re: deliveries failing AFTER acceptance , major
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Reply to nana Leleu - view message
12-18-2011 01:02 AM
I'm having the same issue as nana.
I thought it was related to the newest phoenix update(1600), but i can't see how it would stop offline deliveries.
I can still recieve offline objects from friends, so maybe it's limited to objects delivering things?
Re: deliveries failing AFTER acceptance , major
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Reply to Bel Ra - view message
12-18-2011 01:39 AM
As a Marketplace merchant, on a very small scale, LL takes a fee from me for every delivery. That sets up all the requirements for a legal contract to exist between me and them to deliver the goods to the purchaser. And they're failing.
It doesn't matter whether the L$ is legally money or not. There's an offer and acceptance between me and LL when I put stuff on sale through the Marketplace, and every sale involves considerations, between the purchaser and me, and between me and LL.
It's gets silly because of the size of the transactions. How many microseconds of lawyer-time can you get for 1 L$?
But LL are being paid to deliver goods, and they are failing to fulfil that contract. It isn't a dispute between residents we're talking about, and, if there is a get-out clause in the TOS it may be unenforceable, as contradictory to statute law.
I'll let somebody else take them to court. But it's possible that the fee is opening up a few legal cans of worms in other areas.
Re: deliveries failing AFTER acceptance , major
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Reply to Simerion - view message
12-18-2011 04:20 AM
Yep..... this problem has resurfaced again....bought 2 items in world last night, both were delivered and accepted, yet this morning after logging in neither item is in inventory. L$1550 down the drain !!!!!. and LL expect customers to stay loyal and return !!!!
I have had problems before and the merchant has been kind enough to redeliver, but how many times do we have to rely on merchants goodwill to do that before LL gets things sorted out.
Great if it had been a marketplace purchase, there is a ticket system for that.....not saying that that is beneficial or not, as I haven't used it.... but for inworld purchases there is no such system......WHY NOT LL ???? Whether money is spend on the marketplace or spent inworld should make no difference at all.
Re: deliveries failing AFTER acceptance , major
[ Edited ]
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Reply to Simerion - view message
12-18-2011 03:05 PM - edited 12-18-2011 03:06 PM
I think I've found a solution to the problem some of us are having.
http://jira.phoenixviewer.com/browse/PHOE-3663
https://jira.secondlife.com/browse/SVC-7540
It appears this is a sever issue that only effects some accounts, particularly those that have an empty mute list.
It worked for me, as soon as i hit mute an entire weeks worth of offline messages came flooding in.

