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Deploys for the week of 2012-02-06
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02-06-2012 04:04 PM
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
Re: Deploys for the week of 2012-02-06
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Reply to Oskar Linden - view message
02-06-2012 09:48 PM
All three RCs on the same new code?
That's a courageous decision.
Re: Deploys for the week of 2012-02-06
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Reply to WolfBaginski Bearsfoot - view message
02-07-2012 07:22 AM
WolfBaginski Bearsfoot wrote:All three RCs on the same new code?
That's a courageous decision.
Most of the changes were running on Magnum last week.
Re: Deploys for the week of 2012-02-06
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Reply to WolfBaginski Bearsfoot - view message
02-07-2012 04:17 PM
A larger sample size improves the chance of finding any complications before it goes to the main channel.
Re: Deploys for the week of 2012-02-06
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Reply to Cincia Singh - view message
02-08-2012 04:22 PM
Cincia Singh wrote:
A larger sample size improves the chance of finding any complications before it goes to the main channel.
Exactly. This is an opportunity to make certain that we've uncovered as many issues as possible. If anyone finds something that might hold up promotion next week file a JIRA and then link it here.
Thanks!
__Oskar
Re: Deploys for the week of 2012-02-06
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Reply to Oskar Linden - view message
02-08-2012 05:45 PM
Hi Oskar
Since the deploy of today's server on my magnum sim I've been seeing and getting reports of rezzing delay issues. Such things as items taking up to a minute to delete as well. Textures are taking up to 5 minutes to load for some people including myself(clear cache didn't help). I'm not sure if it's a viewer issue or sim so unsure how to fill a JIRA on it
thanks
Re: Deploys for the week of 2012-02-06
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Reply to MB Robonaught - view message
02-09-2012 03:18 PM
I can confirm the same issues on a LeTigre 12.02.06.248938 sim. Phoenix1.5.2 viewer. Slow or no rez, delayed deletes.
Logging in at 2am PDT had no effect. so it wasnt busy servers
Re: Deploys for the week of 2012-02-06
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Reply to Oskar Linden - view message
02-09-2012 03:57 PM
Guessing those are just general things since I got that too and I wasn't even on any of the rc sims, probably the maintenance on the invent servers are causing delays I would say
Re: Deploys for the week of 2012-02-06
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Reply to Sephy McCaw - view message
02-09-2012 04:03 PM
The issues are continuing after the maintenance was finished also it effects all viewers
Re: Deploys for the week of 2012-02-06
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Reply to Oskar Linden - view message
02-09-2012 05:49 PM - last edited on 02-09-2012 05:51 PM
SVC-7443 is not working at all.
I tested this here:
You are at 128452.0, 397983.0, 3030.4 in Phantom Island located at sim9586.agni.lindenlab.com (216.82.44.43:13011)
Second Life RC Magnum 12.02.06.248938
Additional things that we tried was resetting the telehub, and restarting the sim. No effect.
"Allow Direct Teleport" is not checked off in Region/Estate settings, which was the designed behavior. Also there is no landing point set (which is suggested on the wiki for properly configured telehubs.)
I was able to teleport anybody on my friends list to my position that was no where near the telehub.

