09-06-2012 09:47 AM
Download avatar templates - http://www.robinwood.com/Catalog/Technical/SL-Tuts
open it up in your editing software you use. Add a new layer on top of all layers you have and using white brush at 100 opacity paint over all parts that you want to stay exposed. Leave blank parts that your alpha will make invisible. Hide all layers except the one you drew on, save it as png with 512x512 size and upload to SL. In your viewer, create new alpha and apply your new uploaded texture.
09-06-2012 09:47 AM
can you tell more about what kind of meshes clothes it is ?
did you already tried one of those alpha layers for clothes you can get on the mp for free ?
basically, you need to get the usual SL template grid for clothes provided by LL for free ( http://wiki.secondlife.com/wiki/Clothing_Tutorials) and draw the part you want to hide on your shape on it, and make it transparent , then u fill the whole remaining in black. Then you upload it in SL, create a new alphalayer, wear it, right click on it in your inventory and choose modify. then in the new tab that will be open, you drag the pic uploaded in the right part (bottom, if its a bottom part, top if is a top part etc.)
If you need help inworld, send me an im if im online or a nc if im offline, ill be glad to help you or to do it for you.
09-06-2012 09:53 AM
First get the Second Life Avatar UV maps downloaded to your computer. They can be found here: http://wiki.secondlife.com/wiki/Clothing_Tutorials (The Chip Midnight ones are excellent), or, from Robin Wood here: http://www.robinwood.com/Catalog/Technical/SL-Tuts
Then (this is what I do), I upload them to SL (if your viewer supports temp uploads, that's a convenient way to do it.). I make a "body suit" out of them (Shirt, pants, head - as you need).
Wear/Add the Mesh clothing piece and take some photos (upload to your hard drive so you can see where the Mesh and the UV templates intersects).
Open the templates in a graphics editing program (such as Gimp or Photoshop, and many more). Clip out/erase the areas that you want to be invisible.
Save as a .tga or .png file
Upload to Second Life (again using temp uploads, or, working on the Beta Grid is very good to avoid spending $L on your trials).
Create a clothing layer with the alpha you just uploaded (in the appearance editing panel there is an "alpha" selection at the bottom-click that- then select the area you want to alpha and apply the texture-Name and Save.
Close the appearance editor.
Try on the Mesh clothing and walk around, run, jump, crouch, sit and see if the new alpha is doing the work to mask out pieces of the body that might poke through.
Often it is a very iterative process with a few trials to get it right. Have patience and you'll get the hang of it and it will go faster as you learn.
Once you are happy with the alpha, upload it "for real" (i.e., pay the $10L to upload) and make the final alpha for your Mesh.
I hope that helps!
09-06-2012 09:59 AM
It's just simple stuff such as trousers and tops etc... i'll try it out hopefully it works if not i'll be sure to send a notecard thank you for the help.
09-06-2012 10:10 AM
Thanks, Yes the beta files seems like a good idea, i tried aditi, but it never loaded with the free lindens and i dont really want to put rl money into a testing grid, oh well, thanks for the help, To you and everyone else seems simple enough, silly i never got it first.
09-06-2012 10:26 AM
if you use firestorm viewer you will be able to upload temporary files for free, just checking the lil box for it in the uploading tab.
i will try to catch you a lil later ( in less than 30 mn) when i will come online. dont panic lol, its not something really hard, but indeed, its not smth that u can know without some lil infos.