09-21-2012 04:34 AM
Hi. I recently imported a mesh model that I made in mudbox and when I went to apply the texture, the mesh remained white. No matter what texture I apply to it, it just stays white or sometimes turns to black.. What do I do?
09-21-2012 08:25 AM - edited 09-21-2012 08:27 AM
kind of sounds like it is missing the proper UV map information.
If the texture is not mapping correctly in world then you need to rework or find out whats wrong with the UV map. If there is export options to include UV textures, then make sure you chose those options on export. I do not use mudbox but there is deffinately something wrong with the uv map if this is the case.
09-21-2012 08:47 AM