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Rigging does NOT work!
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02-06-2012 05:33 PM
I'm having a hell of a time with this collada stuff giving me errors I do not understand.
I'm always winding up with different errors each time I try to fix one I get another.
Currently it says...
-
26 attributes had complex animation. Complex animation was exported as baked curves. (1248 evaluations done)
I'm just getting so fed up of this.
Using Maya 2012.
Re: Rigging does NOT work!
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Reply to Kira Zobel - view message
02-06-2012 05:34 PM
Nevermind that error, I made it go away and the export supposedly worked, however...
I can't select anything to make it a wearable avatar rig peice in world!
Re: Rigging does NOT work!
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Reply to Kira Zobel - view message
02-06-2012 07:27 PM
Okay, so I ignored bones by mistake in the skin binding. Hope that helps somebody.
However upon wearing my mesh...my body distorted into insane proportions...
Re: Rigging does NOT work!
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Reply to Kira Zobel - view message
02-06-2012 09:39 PM - last edited on 02-06-2012 09:40 PM
Re: Rigging does NOT work!
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Reply to Kira Zobel - view message
02-07-2012 01:26 AM
Re: Rigging does NOT work!
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Reply to Kira Zobel - view message
02-07-2012 11:11 AM

