WinnyChoo Posted December 17, 2014 Share Posted December 17, 2014 Hello!I am pretty new with this clothes creating, but I am having a blast. However I have one problem, I rigged a pretty cute crop top and it looks fine in blender (testing it by moving the avatar around), but in second life there appear some bad parts (like the shoulder blades, there appears holes underneath them or the lower part the crop top). The problem is that I have NO IDEA on how to replicate the pose I got the holes in. Help will be greatly appreciated. Album to the errored poses:http://imgur.com/a/sX82a#0 Where can I find those standard poses? If anywhere? :( Weighing in similar pose:http://imgur.com/J0Rf2Qz Link to comment Share on other sites More sharing options...
Sassy Romano Posted December 17, 2014 Share Posted December 17, 2014 It's unlikely that you'll be able to weight for every pose. You'll need to experiment but even then, different size avatars make it all rather entertaining. Other suggestion is to use an alpha mask to hide the avatar where it's covered by clothing. Link to comment Share on other sites More sharing options...
WinnyChoo Posted December 17, 2014 Author Share Posted December 17, 2014 Thank you! I will definitely make an alfa mask to cover those pesky holes. But I will need to think on how to do that since they are on the edges, which should be left visible. Hm. EDIT: I just had a brain fart. Seriously. It didn't occur to me that maybe, just maybe, the cloth may be too small on those parts. :matte-motes-mad: Luckily that did the trick! Link to comment Share on other sites More sharing options...
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