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Physics settings to made a realistic car.


Voodoo Radek
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Greetins folks!

I wonder if this is the better category to this thread.

I am working on my D2 car vehicle for personal enjoyment. I wonder if any creator could give some tips/explanations about physics features and effects, that is: gravity, friction, density, restitution. What values provides a good configuration to a car?


I have been testing around a bit since i noticed i could push my car around just with my body. It was a great problem when someone hits my poor D2 at 400 Km/h :matte-motes-sing:. I fixed it setting the density to 5000, works good for me at the moment, but i wonder if i made it bad. My actual configuration is:

 

-Gravity: 5.000


-Friction: 2.000

-Density: 5000.00

-Restitution (?): 0.500

 

Thank you so much ^^

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